Drilldown: spells
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Call of the Wild (1) ·
Captivate Undead (1) ·
Chorus of the Lost (1) ·
Conjunction of Fey (1) ·
Conjunction of Mundanity (1) ·
Conjunction of Order (1) ·
Conjunction of Shadow (1) ·
Cursed Cacophony (1) ·
Dancing Decoy (1) ·
Dismantle (1) ·
Elminster's Evoked Delivery (1) ·
False Alibi (1) ·
Illusory Wall (1) ·
Intrusive Despair (1) ·
Lighten Object (1) ·
Mirrored Agony (1) ·
Nystul's False Trail (1) ·
Puppet Master (1) ·
Tenser's Climbing Wall (1) ·
True Appraisal (1) ·
Wall of Mist (1) ·
Wandering Star Motes (1)
1 gp coin, which the spell consumes (1) ·
100 gp of emerald dust, which the spell consumes (1) ·
a 10-foot knotted rope (1) ·
a bit of animal fur or hide (1) ·
a devil's trumpet blossom (1) ·
a lump of sulphur, psychedelic fungus, or tarnished silver worth at least 15 gp, which the spell consumes (1) ·
a marionette string (1) ·
a miniature hammer (1) ·
a mirror (1) ·
a pin or needle (1) ·
a pinch of bone dust (1) ·
a sheet of music (1) ·
a silver bell worth at least 10 gp (1) ·
a small bit of sealing wax, which the spell consumes (1) ·
a sprinkle of flash powder (1) ·
a tiny clockwork puppet worth at least 50 gp (1) ·
a vial of water (1) ·
an item originally from a plane of fey or dreams, worth at least 10 gp (1) ·
an item originally from a plane of order and law, worth at least 10 gp (1) ·
an item originally from a plane of shadow or lethargy, worth at least 10 gp (1) ·
an item originally from the material plane, worth at least 10 gp (1) ·
goose down (1)
Showing below up to 22 results in range #1 to #22.