Skull and Shackles:Main page
Dungeons & Dragons 5e | |
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Game details | |
Game master | Lithl Notes |
Number of players | 5 |
Campaign start date | October 4, 2023 |
Game time | |
The Skull & Shackles campaign is a conversion of the Sull & Shackles adventure path from Pathfinder 1e into Dungeons & Dragons 5e.
Background and setting
Skull & Shackles is designed for levels 1-14; if you pursue just the main plot line, you will hit level 14 shortly before the final encounter. However, side quests and optional objectives may allow you to progress further. The campaign is pirate-themed, and the players a given considerable freedom to do as they please throughout most of the adventure.
Character Creation
Characters will be level 1 at the start of the campaign. Ability scores will be set using the standard point buy system. Each character gets a feat at level 1, either from their background or else selected from a short list. (This is in addition to your feat selection for creating a Variant Human or Custom Lineage character.) See character creation for specific details on all of this.
House rules and rulings
House rules and specific rulings for this campaign will be tracked on this wiki. The house rules article is protected, so only the GM may edit it, but all players are advised to read it.
Places
Organizations
People
- Kerdak Bonefist, the Hurricane King
Player Characters
Character | Class | Subclass |
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Marinos Seahopper | Cleric (Besmara) | Tempest Domain |
Morganyn | Barbarian | Path of the Totem Warrior |
Tezik | Sorcerer | Storm Sorcery |
Oswald | Rogue | Soulknife |
Wendy "Swiftarrow" Abdulaziz | Ranger | Drakewarden |