Page values for "Homebrew:Captivate Undead"

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"spells" values

1 row is stored for this page
FieldField typeAllowed valuesValue
spell_nameStringCaptivate Undead
spell_levelInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 91
cast_timeString1 Action
reaction_triggerString
is_ritualBooleanNo
spell_rangeWikitext string

60 feet

has_verbalBooleanYes
has_somaticBooleanYes
has_materialBooleanYes
material_componentsStringa pinch of bone dust
spell_durationString1 Hour
requires_concentrationBooleanYes
spell_schoolStringAbjuration · Conjuration · Divination · Enchantment · Evocation · Illusion · Necromancy · TransmutationNecromancy
attack_typeStringMelee · Ranged
save_typeStringStrength · Constitution · Dexterity · Intelligence · Wisdom · CharismaCharisma
damage_typeStringBludgeoning · Piercing · Slashing · Acid · Cold · Fire · Force · Lightning · Necrotic · Poison · Psychic · Radiant · Thunder
spell_effectStringCharmed
additional_effectsBooleanNo
spell_descriptionWikitext

You usurp the negative energy animating an Undead creature that you can see within range, attempting to take control of it. The target must make a Charisma saving throw. On a failed save, for the duration, the target is charmed by you (ignoring any immunity to that condition), and it is friendly toward you. On a successful save, the target has disadvantage on the next attack roll it makes against you before the start of your next turn. If you or any of your allies damage the target or force it to make a saving throw, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.

additional_spell_listsString
is_artificer_spellBooleanNo
is_bard_spellBooleanYes
is_cleric_spellBooleanYes
is_druid_spellBooleanNo
is_paladin_spellBooleanNo
is_ranger_spellBooleanNo
is_sorcerer_spellBooleanYes
is_warlock_spellBooleanYes
is_wizard_spellBooleanYes
sourceStringThe Crooked Moon