Page values for "Homebrew:Deadeye's Arrow"

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"spells" values

1 row is stored for this page
FieldField typeAllowed valuesValue
spell_nameStringDeadeye's Arrow
spell_levelInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 91
cast_timeString1 Action
reaction_triggerString
is_ritualBooleanNo
spell_rangeWikitext string

see text

has_verbalBooleanYes
has_somaticBooleanYes
has_materialBooleanYes
material_componentsStringone piece of ammunition worth at least 0.5 cp
spell_durationStringSee text
requires_concentrationBooleanNo
spell_schoolStringAbjuration · Conjuration · Divination · Enchantment · Evocation · Illusion · Necromancy · TransmutationEvocation
attack_typeStringMelee · Ranged
save_typeStringStrength · Constitution · Dexterity · Intelligence · Wisdom · Charisma
damage_typeStringBludgeoning · Piercing · Slashing · Acid · Cold · Fire · Force · Lightning · Necrotic · Poison · Psychic · Radiant · ThunderLightning
spell_effectString
additional_effectsBooleanYes
spell_descriptionWikitext

You charge a piece of ammunition with lightning, which you may use for one of two effects as part of the action used to cast this spell:

  • Attack: You throw the ammunition at a target creature within 60 ft., or fire it from an appropriate ranged weapon (bow for an arrow, crossbow for a bolt, etc.) at the weapon's normal or long range. Make a ranged spell attack (at disadvantage if using a weapon's long range, unless you have an ability negating the disadvantage for firing a ranged weapon at long range, such as the Sharpshooter feat), dealing lightning damage equal to the weapon's normal damage (1d6 if thrown without a weapon), using your spellcasting ability instead of the weapon's normal ability.
  • Beacon: You throw the ammunition straight up 60 ft., or fire it from an appropriate ranged weapon straight up at the weapon's long range. When it reaches the end of its trajectory or hits a solid surface (such as the roof of a cave), it explodes in a peal of thunder and forms a forked bolt of lightning resembling Erastil's holy symbol, which lingers for 1 round. The thunder and lightning are as loud and bright as natural thunder and lightning, but they do not harm nearby creatures.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you gain a +1 bonus to attack and damage rolls with the ammunition, and the beacon lasts for 1 minute. When you use a spell slot of 5th level or higher, the bonus increases to +2 and the duration increases to 10 minutes. When you use a spell slot of 7th level or higher, the bonus increases to +3 and the duration increases to 1 hour.

additional_spell_listsString<li>Erastil*</li>
is_artificer_spellBooleanNo
is_bard_spellBooleanNo
is_cleric_spellBooleanYes
is_druid_spellBooleanYes
is_paladin_spellBooleanYes
is_ranger_spellBooleanYes
is_sorcerer_spellBooleanNo
is_warlock_spellBooleanNo
is_wizard_spellBooleanNo
sourceStringLithl (Pathfinder 1e conversion)