Page values for "Homebrew:Puppet Master"

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"spells" values

1 row is stored for this page
FieldField typeAllowed valuesValue
spell_nameStringPuppet Master
spell_levelInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 94
cast_timeString1 Action
reaction_triggerString
is_ritualBooleanNo
spell_rangeWikitext string

60 feet

has_verbalBooleanYes
has_somaticBooleanYes
has_materialBooleanYes
material_componentsStringa marionette string
spell_durationString1 Minute
requires_concentrationBooleanYes
spell_schoolStringAbjuration · Conjuration · Divination · Enchantment · Evocation · Illusion · Necromancy · TransmutationEnchantment
attack_typeStringMelee · Ranged
save_typeStringStrength · Constitution · Dexterity · Intelligence · Wisdom · CharismaWisdom
damage_typeStringBludgeoning · Piercing · Slashing · Acid · Cold · Fire · Force · Lightning · Necrotic · Poison · Psychic · Radiant · Thunder
spell_effectStringCharmed
additional_effectsBooleanNo
spell_descriptionWikitext

One creature that you can see within range must succeed on a Wisdom saving throw or be charmed by you for the duration.

Magical marionette strings attach to the charmed creature's limbs or body, and it must use its action on its turn to make a melee attack against a creature other than itself that you mentally choose, moving to reach the target if necessary. The target can act normally on its turn if you don't choose another creature, or if the creature isn't within the target's reach after it moves. The target repeats the save at the end of each of its turns, ending the spell on itself on a success.

On your later turns, you must take a bonus action to maintain control of the target, or the spell ends.

additional_spell_listsString
is_artificer_spellBooleanNo
is_bard_spellBooleanYes
is_cleric_spellBooleanNo
is_druid_spellBooleanNo
is_paladin_spellBooleanNo
is_ranger_spellBooleanNo
is_sorcerer_spellBooleanYes
is_warlock_spellBooleanYes
is_wizard_spellBooleanYes
sourceStringThe Crooked Moon