Page values for "Homebrew:Traveling Dream"

Jump to navigation Jump to search

"spells" values

1 row is stored for this page
FieldField typeAllowed valuesValue
spell_nameStringTraveling Dream
spell_levelInteger0 · 1 · 2 · 3 · 4 · 5 · 6 · 7 · 8 · 94
cast_timeString1 Action
reaction_triggerString
is_ritualBooleanNo
spell_rangeWikitext string

30 feet

has_verbalBooleanYes
has_somaticBooleanYes
has_materialBooleanYes
material_componentsStringa bit of bat fur
spell_durationString1 hour
requires_concentrationBooleanYes
spell_schoolStringAbjuration · Conjuration · Divination · Enchantment · Evocation · Illusion · Necromancy · TransmutationDivination
attack_typeStringMelee · Ranged
save_typeStringStrength · Constitution · Dexterity · Intelligence · Wisdom · Charisma
damage_typeStringBludgeoning · Piercing · Slashing · Acid · Cold · Fire · Force · Lightning · Necrotic · Poison · Psychic · Radiant · Thunder
spell_effectStringDetection
additional_effectsBooleanNo
spell_descriptionWikitext

You fall unconscious for the duration of the spell (you can maintain concentration despite being unconscious).

You create an invisible sensor within range that hovers in the air for the duration, and which is an image of you, and is your same size. Children (under the age of 10 for humans, or equivalent for other races) and animals (beasts with an Intelligence scores of 3 or less) can see the sensor without the need for the ability to see invisible objects or true sight, and sleeping creatures near the sensor may incorporate your image into their dreams.

You mentally receive visual information from the sensor, which has normal vision and darkvision out to 30 feet. The sensor can look in every direction.

You can move the sensor up to your walking speed (or your flying speed, if you have one) in any direction when you would otherwise be able to take an action. There is no limit to how far away from you the sensor can move, but it can't enter another plane of existence. A solid barrier blocks the sensor's movement, and the sensor can only pass through an opening large enough for you to pass through. Neither squeezing nor difficult terrain reduce how far you can move the sensor.

additional_spell_listsString<li>Desna*</li>
is_artificer_spellBooleanNo
is_bard_spellBooleanNo
is_cleric_spellBooleanYes
is_druid_spellBooleanYes
is_paladin_spellBooleanNo
is_ranger_spellBooleanNo
is_sorcerer_spellBooleanNo
is_warlock_spellBooleanYes
is_wizard_spellBooleanNo
sourceStringLithl (Pathfinder 1e conversion)