Module:Yesno/doc: Difference between revisions
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-->{{#ifeq:{{SUBPAGENAME}}|doc||{{Documentation subpage}}}}<!-- | -->{{#ifeq:{{SUBPAGENAME}}|doc||{{Documentation subpage}}}}<!-- | ||
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--></noinclude | This module provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the <code>true</code> and <code>false</code> boolean values, wikicode templates can only express boolean values through strings such as "1", "0", "yes", "no", etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns <code>nil</code> values as <code>nil</code>, to allow for distinctions between <code>nil</code> and <code>false</code>. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or <code>nil</code>, it is possible to specify a default value to return. | ||
== Module Quality == | |||
== Module Quality == | |||
{{ModuleQuality}} | {{ModuleQuality}} | ||
== Syntax == | == Syntax == | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
yesno(value, default) | yesno(value, default) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
<code>value</code></tvar> is the value to be tested. Boolean input or boolean-style input (see below) always evaluates to either <code>true</code> or <code>false</code>, and <code>nil</code> always evaluates to <code>nil</code>. Other values evaluate to <code>default</code>. | |||
== Usage == | |||
First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages. For normal wiki pages you can use {{tlx|yesno}} instead. | |||
== Usage == | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Line 41: | Line 21: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Some input values always return <code>true</code>, and some always return <code>false</code>. <code>nil</code> values always return <code>nil</code>. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | -- These always return true: | ||
yesno('yes') | yesno('yes') | ||
yesno('y') | yesno('y') | ||
Line 54: | Line 33: | ||
yesno(true) | yesno(true) | ||
-- | -- These always return false: | ||
yesno('no') | yesno('no') | ||
yesno('n') | yesno('n') | ||
Line 63: | Line 42: | ||
yesno(false) | yesno(false) | ||
-- | -- A nil value always returns nil: | ||
yesno(nil) | yesno(nil) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
String values are converted to lower case before they are matched: | String values are converted to lower case before they are matched: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | -- These always return true: | ||
yesno('Yes') | yesno('Yes') | ||
yesno('YES') | yesno('YES') | ||
Line 78: | Line 56: | ||
yesno('tRuE') | yesno('tRuE') | ||
-- | -- These always return false: | ||
yesno('No') | yesno('No') | ||
yesno('NO') | yesno('NO') | ||
Line 86: | Line 64: | ||
</syntaxhighlight> | </syntaxhighlight> | ||
You can specify a default value if <code>yesno</code> receives input other than that listed above. If you don't supply a default, the module will return <code>nil</code> for these inputs. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
-- | -- These return nil: | ||
yesno('foo') | yesno('foo') | ||
yesno({}) | yesno({}) | ||
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yesno(function() return 'This is a function.' end) | yesno(function() return 'This is a function.' end) | ||
-- | -- These return true: | ||
yesno('foo', true) | yesno('foo', true) | ||
yesno({}, true) | yesno({}, true) | ||
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yesno(function() return 'This is a function.' end, true) | yesno(function() return 'This is a function.' end, true) | ||
-- | -- These return "bar": | ||
yesno('foo', 'bar') | yesno('foo', 'bar') | ||
yesno({}, 'bar') | yesno({}, 'bar') | ||
Line 108: | Line 85: | ||
yesno(function() return 'This is a function.' end, 'bar') | yesno(function() return 'This is a function.' end, 'bar') | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Note that the blank string also functions this way: | Note that the blank string also functions this way: | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
yesno('') -- | yesno('') -- Returns nil. | ||
yesno('', true) -- | yesno('', true) -- Returns true. | ||
yesno('', 'bar') -- | yesno('', 'bar') -- Returns "bar". | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Although the blank string usually evaluates to <code>false</code> in wikitext, it evaluates to <code>true</code> in Lua. This module prefers the Lua behaviour over the wikitext behaviour. If treating the blank string as <code>false</code> is important for your module, you will need to remove blank arguments at an earlier stage of processing. | |||
<includeonly>{{Sandbox other|| | <includeonly>{{Sandbox other|| | ||
<!-- Categories below this line; interwikis at Wikidata --> | <!-- Categories below this line; interwikis at Wikidata --> | ||
[[Category:Modules]] | [[Category:Modules]] | ||
}}</includeonly><noinclude> | }}</includeonly><noinclude> | ||
[[Category:Module documentation pages | [[Category:Module documentation pages]] | ||
</noinclude> | </noinclude>}} | ||
}} |
Latest revision as of 19:57, 3 November 2021
This module provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the true
and false
boolean values, wikicode templates can only express boolean values through strings such as "1", "0", "yes", "no", etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns nil
values as nil
, to allow for distinctions between nil
and false
. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or nil
, it is possible to specify a default value to return.
Module Quality
- Diff sandbox code
Syntax
yesno(value, default)
value
</tvar> is the value to be tested. Boolean input or boolean-style input (see below) always evaluates to either true
or false
, and nil
always evaluates to nil
. Other values evaluate to default
.
Usage
First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages. For normal wiki pages you can use instead.
local yesno = require('Module:Yesno')
Some input values always return true
, and some always return false
. nil
values always return nil
.
-- These always return true:
yesno('yes')
yesno('y')
yesno('true')
yesno('t')
yesno('1')
yesno(1)
yesno(true)
-- These always return false:
yesno('no')
yesno('n')
yesno('false')
yesno('f')
yesno('0')
yesno(0)
yesno(false)
-- A nil value always returns nil:
yesno(nil)
String values are converted to lower case before they are matched:
-- These always return true:
yesno('Yes')
yesno('YES')
yesno('yEs')
yesno('Y')
yesno('tRuE')
-- These always return false:
yesno('No')
yesno('NO')
yesno('nO')
yesno('N')
yesno('fALsE')
You can specify a default value if yesno
receives input other than that listed above. If you don't supply a default, the module will return nil
for these inputs.
-- These return nil:
yesno('foo')
yesno({})
yesno(5)
yesno(function() return 'This is a function.' end)
-- These return true:
yesno('foo', true)
yesno({}, true)
yesno(5, true)
yesno(function() return 'This is a function.' end, true)
-- These return "bar":
yesno('foo', 'bar')
yesno({}, 'bar')
yesno(5, 'bar')
yesno(function() return 'This is a function.' end, 'bar')
Note that the blank string also functions this way:
yesno('') -- Returns nil.
yesno('', true) -- Returns true.
yesno('', 'bar') -- Returns "bar".
Although the blank string usually evaluates to false
in wikitext, it evaluates to true
in Lua. This module prefers the Lua behaviour over the wikitext behaviour. If treating the blank string as false
is important for your module, you will need to remove blank arguments at an earlier stage of processing.
}}