Homebrew:Siren: Difference between revisions

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[[file:kor.jpg|right|thumb|500px]]
[[file:siren.jpg|right|thumb|500px]]
{{ooc note|This is an implementation of the kor race from Planeshift: Zendikar}}
{{ooc note|This is an implementation of the siren race from [[Plane Shift: Ixalan]]}}
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Kor are athletic climbers, known for their use of rope to swing and climb through the dizzying vertical terrain of Zendikar.
Sirens are at home along the waters of the Stormwreck Sea. They settle on rocky coasts and remote islands, and even on floating piles of kelp. Sirens are mercurial creatures who can turn in an instant from lonely to repulsed, from desirous to hateful, from welcoming to irritated, from loving to murderous—and then back again. They are fascinated with ships, and enjoy toying with them. One siren might call out to a passing crew for company, only to capriciously draw the ship into an entangling mass of kelp. Another might lure a vessel onto jagged rocks so as to study the wreckage and learn more about the strange contraption. But as the number of Brazen Coalition ships passing through siren-controlled waters has increased over the years, a growing number of sirens have decided to satisfy their curiosity by taking positions on ship crews—including, in at least one case, the position of captain.


== Kor Traits==  
Sirens are humanoid creatures with birdlike features. Their long, slender arms extend into powerful wings that easily carry their light frames into the air. Their fingers bear sharp claws but are nimble enough to wield weapons and perform fine manipulation. Crests of feathery plumage start between their eyes and cover the backs of their heads.
Your kor character has these traits.
 
== Siren Traits ==
Your siren character has the following traits.


=== Ability Score Increase ===
=== Ability Score Increase ===
Your Dexterity score increases by 2, and your Wisdom score increases by 1.
Your Charisma score increases by 2.
 
=== Age ===
Kor mature at the same rate as humans and live about as long.


=== Alignment ===
=== Alignment ===
Most kor are lawful good, with a strong dedication to community and the traditions of their ancestors.
Most sirens lean toward chaotic alignment, cherishing the freedom and independence that comes from joining a pirate crew.


=== Size ===
=== Size ===
Kor average nearly 6 feet tall, but are much lighter and more slender than humans. Your size is Medium.
Sirens stand about 5 to 6 feet tall, but their bodies are slender and their bones partially hollow to facilitate their flight. Your size is Medium.


=== Speed ===
=== Speed ===
Your base walking speed is 30 feet. You also have a climbing speed of 30 feet as long as you are not encumbered or wearing heavy armor.
Your base walking speed is 25 feet.
 
=== Kor Climbing ===
You have proficiency in the Athletics and Acrobatics skills.


=== Lucky ===
=== Flight ===
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
You have a flying speed of 30 feet. You can’t use your flying speed while you wear medium or heavy armor. (If your campaign uses the variant rule for encumbrance, you can’t use your flying speed if you are encumbered.)


=== Brave ===
=== Siren's Song ===
You have advantage on saving throws against being frightened.
You know the friends cantrip and can cast it without material components.


=== Languages ===
=== Languages ===
You can speak, read, and write Common, and communicate in the silent speech of the kor.
You can speak, read, and write Common (if it exists in your campaign) and Siren.


''(Note: the kor language must be added to your character sheet manually.)''
''(Note: the vampire language must be added to your character sheet manually.)''
[[category:homebrew 5e races]]
[[category:homebrew 5e races]]

Latest revision as of 00:21, 8 December 2022

(OOC: This is an implementation of the siren race from Plane Shift: Ixalan)

Sirens are at home along the waters of the Stormwreck Sea. They settle on rocky coasts and remote islands, and even on floating piles of kelp. Sirens are mercurial creatures who can turn in an instant from lonely to repulsed, from desirous to hateful, from welcoming to irritated, from loving to murderous—and then back again. They are fascinated with ships, and enjoy toying with them. One siren might call out to a passing crew for company, only to capriciously draw the ship into an entangling mass of kelp. Another might lure a vessel onto jagged rocks so as to study the wreckage and learn more about the strange contraption. But as the number of Brazen Coalition ships passing through siren-controlled waters has increased over the years, a growing number of sirens have decided to satisfy their curiosity by taking positions on ship crews—including, in at least one case, the position of captain.

Sirens are humanoid creatures with birdlike features. Their long, slender arms extend into powerful wings that easily carry their light frames into the air. Their fingers bear sharp claws but are nimble enough to wield weapons and perform fine manipulation. Crests of feathery plumage start between their eyes and cover the backs of their heads.

Siren Traits

Your siren character has the following traits.

Ability Score Increase

Your Charisma score increases by 2.

Alignment

Most sirens lean toward chaotic alignment, cherishing the freedom and independence that comes from joining a pirate crew.

Size

Sirens stand about 5 to 6 feet tall, but their bodies are slender and their bones partially hollow to facilitate their flight. Your size is Medium.

Speed

Your base walking speed is 25 feet.

Flight

You have a flying speed of 30 feet. You can’t use your flying speed while you wear medium or heavy armor. (If your campaign uses the variant rule for encumbrance, you can’t use your flying speed if you are encumbered.)

Siren's Song

You know the friends cantrip and can cast it without material components.

Languages

You can speak, read, and write Common (if it exists in your campaign) and Siren.

(Note: the vampire language must be added to your character sheet manually.)