Homebrew:Conjunction of Order: Difference between revisions

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{{ooc note|This is an implementation of the Conjunction of Air spell from [[Tasha's Crucible of Everything Else]] volume 1}}
{{ooc note|This is an implementation of the Conjunction of Order spell from [[Tasha's Crucible of Everything Else]] volume 1}}


{{spell info
{{spell info
|name=Conjunction of Air
|name=Conjunction of Order
|level=4
|level=3
|cast=a
|cast=a
|range=60 feet
|range=60 feet
Line 9: Line 9:
|somatic=true
|somatic=true
|material=true
|material=true
|components=an item originally from a plane of air, worth at least 10 gp
|components=an item originally from a plane of order and law, worth at least 10 gp
|duration=1 minute
|duration=1 minute
|concentration=true
|concentration=true
|school=Conjuration
|school=Conjuration
|save=constitution
|save=constitution
|damage=thunder
|effect=Control
|additional=true
|description=You begin to merge your current plane of existence with a plane of order and law in a 30-foot-radius, 60-foot-tall cylinder centered on a point that you can see within range.
|description=You begin to merge your current plane of existence with a plane of elemental air in a 30-foot-radius, 60-foot-tall cylinder centered on a point that you can see within range. For the duration of the spell, all creatures gain a flying speed of 30 feet while inside the cylinder. A creature that is still in flight when the spell ends floats safely to the ground, as if by the ''[[spell:feather-fall|feather fall]]'' spell.


When you cast the spell, and as your action each round for the duration, you can cause one of the following effects:
That area is under the following effects for the duration of the spell:


* The cylinder fills with magical silence. No sound can be created within or pass through the cylinder. Any creature or object entirely inside the cylinder is immune to thunder damage, and creatures are deafened while entirely inside it. Performing verbal components of spells is impossible within the cylinder. This silence lasts until the spell ends, you dispel it as a bonus action, or you fill the cylinder with magical amplification.
* No attack rolls, ability checks, or saving throws in the area can be made with advantage or disadvantage.
* The cylinder fills with magical amplification. Creatures within the cylinder make saving throws against effects that deal thunder damage with disadvantage, and nonmagical objects and structures become vulnerable to thunder damage while inside. Spells that can normally only target creatures can also target nonmagical objects and structures within the cylinder. This amplification lasts until the spell ends, you dispel it as a bonus action, or until you fill the cylinder with magical silence.
* Any rolls that would normally use 1d20 use 2d10 instead.
* You compress the air in the cylinder. Each creature in the cylinder must make a Constitution saving throw. On a failed save, it takes 3d6 thunder damage and is knocked prone. On a successful save, it takes half as much damage and isn’t knocked prone.
* A creature that moves within the cylinder on its turn can only move in one direction that turn and must move its full speed until it leaves the cylinder. If it can’t move its full speed in that direction (for example, if it would be blocked by a wall), it can’t move in that direction at all.
|lists=<li>Druid</li><li>Warlock</li><li>Wizard</li>
|lists=<li>Bard</li><li>Cleric</li><li>Druid</li><li>Sorcerer</li><li>Wizard</li>
}}
}}
[[category:homebrew conjuration spells]]
[[category:homebrew conjuration spells]]
[[category:homebrew bard spells]]
[[category:homebrew cleric spells]]
[[category:homebrew druid spells]]
[[category:homebrew druid spells]]
[[category:homebrew warlock spells]]
[[category:homebrew sorcerer spells]]
[[category:homebrew wizard spells]]
[[category:homebrew wizard spells]]

Revision as of 20:01, 13 November 2023

(OOC: This is an implementation of the Conjunction of Order spell from Tasha's Crucible of Everything Else volume 1)

Conjunction of Order Requires concentration
Level Casting time Range/Area Components
3rd 1 Action 60 feet V, S, M *
Duration School Attack/Save Damage/Effect
Requires concentration 1 minute Conjuration CON Save Control

You begin to merge your current plane of existence with a plane of order and law in a 30-foot-radius, 60-foot-tall cylinder centered on a point that you can see within range.

That area is under the following effects for the duration of the spell:

  • No attack rolls, ability checks, or saving throws in the area can be made with advantage or disadvantage.
  • Any rolls that would normally use 1d20 use 2d10 instead.
  • A creature that moves within the cylinder on its turn can only move in one direction that turn and must move its full speed until it leaves the cylinder. If it can’t move its full speed in that direction (for example, if it would be blocked by a wall), it can’t move in that direction at all.

* (an item originally from a plane of order and law, worth at least 10 gp)

Available for:
  • Bard
  • Cleric
  • Druid
  • Sorcerer
  • Wizard