Homebrew:Legendary Lineage: Difference between revisions

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{{ooc note|This is an implementation of the Dead background from [[Xanathar's Lost Notes to Everything Else]]}}
{{ooc note|This is an implementation of the {{PAGENAME}} background from [[Xanathar's Lost Notes to Everything Else]]}}
__NOTOC__
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You died and came back. This experience changed you and defines who you are today. The specifics of your death are up to you, but the following questions and suggestions will help you determine your odd personal history.
You have heroes in your family background and the story of your ancestors is known far and wide. Perhaps your parents were a famous adventuring duo, or a grandparent hunted and killed great evils. Maybe your heroic bloodline has many heroes within it going back as far as any can remember. Whatever the case, the deeds of those who came before you are great and the public's expectation of your accomplishments is even greater. The weight of your family name affects all you do.
 
How did you die? It probably wasn't of old age. Spells like raise dead can bring back those who die before old age takes them, but after dying of old age there is almost no magic which can bring a person back to life. Was it combat? An accident? A disease?
 
How long were you dead? Spells like true resurrection allow a character to return from death after as many as 200 years. How has the world changed politically, technologically, and culturally since your death? What remains of your family, friends, and personal life?
 
What was your life after death like? Did you spend time in the glory of eternal battle is Ysgard? Did you enjoy the paradise of Elysium? Were you tortured in the Nine Hells or Abyss? Do you remember nothing from that time?
 
Maybe you didn't completely pass on, but lived life as an undead, such as a ghost or vampire. Why did you become such a being? What acts did you commit that you now regret? Who still thinks of you as a monster?
 
Finally someone brought you back. Who was it, and why? Maybe it was to face an old enemy. Maybe it was a loved one who searched for a long time and sacrificed much to revive you. Maybe you were brought back for a secret only you knew. How did this person bring you back? Was it straightforward magic? What about a spell like reincarnate, which could bring your spirit back in the body of a different humanoid race? Or maybe it was some other magic that has a more sinister secret.
   
   
; <nowiki>Skill Proficiencies:</nowiki> : {{history}}, {{intimidation}}
; <nowiki>Skill Proficiencies:</nowiki> : {{athletics}}, {{history}}
; <nowiki>Languages:</nowiki> : Two of your choice
; <nowiki>Tool Proficiencies:</nowiki> : Vehicles (land)
; <nowiki>Equipment:</nowiki> : 50 feet of rope, a bit of dirt from your grave in a sacred vial, a set of common clothes, two rare coins with which you were buried, and a belt pouch with 5 gp.
; <nowiki>Languages:</nowiki> : One of your choice
; <nowiki>Equipment:</nowiki> : A set of traveler's clothes, a wood figure made in the likeness of an ancestor, a signet ring, a gaming set in which you are proficient, and a belt pouch containing 15 gp
   
   
== Feature: Spirit Talk ==
== Feature: Good Reputation ==
You can connect with the souls of the dead thanks to the long time you spent dead. You may spend a day of downtime communicating with the souls to learn a piece of information by asking a question. The quality and specifics of the information you get are up to the DM.
Since your family name is known, you can reap many benefits by flying the flag of your heritage. People in positions of power and privilege are willing to take a meeting with you and grant you favors. The DM decides the extent and effect of these favors, but they shouldn't involve lavish gifts or great personal risk to the granter.


== Suggested Characteristics ==
== Suggested Characteristics ==
You have experienced something few living people have yet to go through. You might be the type who embraces the second chance and loves life, relishing every opportunity and letting nothing stand in your way. Or you might be quiet and brooding, thinking of the revenge you seek for your death or missing the planar heaven you left behind. People who have died often live in one of these extremes, experiencing life to the fullest or becoming fixated on a single goal that gives their new life meaning.
You've lived a different life than those less famous than you, and probably don't know yourself as well as you should. Since birth you've been told you are special and destined for greatness, which is an idea you may be eager to prove or disprove. You're used to being under pressure and to folks talking about you both to your face and behind your back. As you start your adventuring career you have a choice to make. Most people of a heroic lineage who adventure either embrace the family name or try to get out there and make their own way. The result, however, is the same–a determined hero trying to show the world they're something more just a lucky kid with the right parents.


{| class="wikitable"
{| class="wikitable"
! d8 !! Personality Traits
! d8 !! Personality Traits
|-
|-
| style="text-align:center" | 1 || When faced with a new experience the word "no" isn't in my vocabulary.
| style="text-align:center" | 1 || I am polite and humble to all who fawn over me.
|-
|-
| style="text-align:center" | 2 || I always have the loudest laugh in the room.
| style="text-align:center" | 2 || I'm sure you've heard of the great heroes of my family, but let me tell you anyway.
|-
|-
| style="text-align:center" | 3 || When I want something, I'm direct and simple in my request.
| style="text-align:center" | 3 || I am quiet in public and don't enjoy being noticed.
|-
|-
| style="text-align:center" | 4 || The story of my demise, like all my stories, is greatly exaggerated.
| style="text-align:center" | 4 || I boast about how I will put my ancestors’ deeds to shame.
|-
|-
| style="text-align:center" | 5 || Those who ask me about my death quickly learn to never ask again.
| style="text-align:center" | 5 || I am attracted to people who don't fawn over me right away.
|-
|-
| style="text-align:center" | 6 || I treat most people like they're idiots. They don't know what I know.
| style="text-align:center" | 6 || I often find reasons to excuse myself from large groups of people who love me for my name.
|-
|-
| style="text-align:center" | 7 || If I don't want to do something, I simply don't do it.
| style="text-align:center" | 7 || I am able to fake smile for anyone, even if I hate that person.
|-
|-
| style="text-align:center" | 8 || I don't excite easily.
| style="text-align:center" | 8 || I always ask for people to give me free stuff because I can.
|}
|}


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! d6 !! Ideals
! d6 !! Ideals
|-
|-
| style="text-align:center" | 1 || '''Freedom.''' Life is short so live how you want. (Chaotic)
| style="text-align:center" | 1 || '''Family.''' I intend to uphold my family name. (Lawful)
|-
|-
| style="text-align:center" | 2 || '''Despair.''' Nothing in life is worth celebrating and death is the destination we all deserve. (Evil)
| style="text-align:center" | 2 || '''Superiority.''' I was born better than everyone and so I deserve better than everyone. (Evil)
|-
|-
| style="text-align:center" | 3 || '''Vengeance.''' I will find and punish what killed me. (Neutral)
| style="text-align:center" | 3 || '''Individuality.''' I am not my family's name and will make my own legend. (Chaotic)
|-
|-
| style="text-align:center" | 4 || '''Charity.''' I want to prevent others from dying before their time. (Good)
| style="text-align:center" | 4 || '''Leadership.''' I feel a call beyond my heritage to protect the people who look to me. (Good)
|-
|-
| style="text-align:center" | 5 || '''Mercy.''' I was given a second chance and others should get the same opportunity. (Good)
| style="text-align:center" | 5 || '''Aspiration.''' I want to make the people who believe in me proud. (Neutral)
|-
|-
| style="text-align:center" | 6 || '''Labor.''' Life is short, and so I must keep working to make my mark. (Lawful)
| style="text-align:center" | 6 || '''Generosity.''' I was lucky to be born into this family and I will give back to those less fortunate. (Good)
|}
|}


Line 62: Line 53:
! d6 !! Bonds
! d6 !! Bonds
|-
|-
| style="text-align:center" | 1 || I have a great fear of that which killed me.
| style="text-align:center" | 1 || I wield the same weapon my ancestor used.
|-
|-
| style="text-align:center" | 2 || The scars of my death wound are still on my body.
| style="text-align:center" | 2 || No one knows the real me like my childhood best friend.
|-
|-
| style="text-align:center" | 3 || My vengeance is more important than any other task.
| style="text-align:center" | 3 || A parent won't respect me until I make good on the family name.
|-
|-
| style="text-align:center" | 4 || I never wish to return to my gravesite.
| style="text-align:center" | 4 || I would do anything to protect the town where I grew up.
|-
|-
| style="text-align:center" | 5 || I wish to bring back another who died by my side.
| style="text-align:center" | 5 || I have my eye on a quiet cottage to which I plan to retire.
|-
|-
| style="text-align:center" | 6 || Any mention of my hometown reminds me of my first life.
| style="text-align:center" | 6 || I feel like the only person who really gets me is my dog.
|}
|}


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! d6 !! Flaws
! d6 !! Flaws
|-
|-
| style="text-align:center" | 1 || Death isn't a big deal to me. I've died and come back. People should stop whining.
| style="text-align:center" | 1 || I can only handle so much fawning before I explode in anger.
|-
|-
| style="text-align:center" | 2 || I don't listen to protests before I do something reckless.
| style="text-align:center" | 2 || If not praised constantly, I doubt myself.
|-
|-
| style="text-align:center" | 3 || I'd rather be mad than solve a problem making me angry.
| style="text-align:center" | 3 || If you speak ill of my ancestors, I will punch you in the face.
|-
|-
| style="text-align:center" | 4 || I would rather cheat, lie, and steal than be honest because none of this matters.
| style="text-align:center" | 4 || I prefer to have someone else fix my personal problems.
|-
|-
| style="text-align:center" | 5 || Everything was better when I was dead.
| style="text-align:center" | 5 || I put down others to boost my own confidence.
|-
|-
| style="text-align:center" | 6 || I'm believe that I am better than everyone who hasn't died and come back from the dead.
| style="text-align:center" | 6 || If something is fashionable, I avoid it at all costs.
|}
|}
[[category:homebrew backgrounds]]
[[category:homebrew backgrounds]]

Latest revision as of 22:31, 27 July 2025

(OOC: This is an implementation of the Legendary Lineage background from Xanathar's Lost Notes to Everything Else)

You have heroes in your family background and the story of your ancestors is known far and wide. Perhaps your parents were a famous adventuring duo, or a grandparent hunted and killed great evils. Maybe your heroic bloodline has many heroes within it going back as far as any can remember. Whatever the case, the deeds of those who came before you are great and the public's expectation of your accomplishments is even greater. The weight of your family name affects all you do.

Skill Proficiencies:
AthleticsStrength (Athletics)skillYour Strength (Athletics) check covers difficult situations you encounter while climbing, jumping, or swimming. Examples include the following activities:You attempt to climb a sheer or slippery cliff, avoid hazards while scaling a wall, or cling to a surface while something is trying to knock you off.You try to jump an unusually long distance or pull off a stunt midjump.You struggle to swim or stay afloat in treacherous currents, storm-tossed waves, or areas of thick seaweed. Or another creature tries to push or pull you underwater or otherwise interfere with your swimming., HistoryIntelligence (History)skillYour Intelligence (History) check measures your ability to recall lore about historical events, legendary people, ancient kingdoms, past disputes, recent wars, and lost civilizations.
Tool Proficiencies:
Vehicles (land)
Languages:
One of your choice
Equipment:
A set of traveler's clothes, a wood figure made in the likeness of an ancestor, a signet ring, a gaming set in which you are proficient, and a belt pouch containing 15 gp

Feature: Good Reputation

Since your family name is known, you can reap many benefits by flying the flag of your heritage. People in positions of power and privilege are willing to take a meeting with you and grant you favors. The DM decides the extent and effect of these favors, but they shouldn't involve lavish gifts or great personal risk to the granter.

Suggested Characteristics

You've lived a different life than those less famous than you, and probably don't know yourself as well as you should. Since birth you've been told you are special and destined for greatness, which is an idea you may be eager to prove or disprove. You're used to being under pressure and to folks talking about you both to your face and behind your back. As you start your adventuring career you have a choice to make. Most people of a heroic lineage who adventure either embrace the family name or try to get out there and make their own way. The result, however, is the same–a determined hero trying to show the world they're something more just a lucky kid with the right parents.

d8 Personality Traits
1 I am polite and humble to all who fawn over me.
2 I'm sure you've heard of the great heroes of my family, but let me tell you anyway.
3 I am quiet in public and don't enjoy being noticed.
4 I boast about how I will put my ancestors’ deeds to shame.
5 I am attracted to people who don't fawn over me right away.
6 I often find reasons to excuse myself from large groups of people who love me for my name.
7 I am able to fake smile for anyone, even if I hate that person.
8 I always ask for people to give me free stuff because I can.
d6 Ideals
1 Family. I intend to uphold my family name. (Lawful)
2 Superiority. I was born better than everyone and so I deserve better than everyone. (Evil)
3 Individuality. I am not my family's name and will make my own legend. (Chaotic)
4 Leadership. I feel a call beyond my heritage to protect the people who look to me. (Good)
5 Aspiration. I want to make the people who believe in me proud. (Neutral)
6 Generosity. I was lucky to be born into this family and I will give back to those less fortunate. (Good)
d6 Bonds
1 I wield the same weapon my ancestor used.
2 No one knows the real me like my childhood best friend.
3 A parent won't respect me until I make good on the family name.
4 I would do anything to protect the town where I grew up.
5 I have my eye on a quiet cottage to which I plan to retire.
6 I feel like the only person who really gets me is my dog.
d6 Flaws
1 I can only handle so much fawning before I explode in anger.
2 If not praised constantly, I doubt myself.
3 If you speak ill of my ancestors, I will punch you in the face.
4 I prefer to have someone else fix my personal problems.
5 I put down others to boost my own confidence.
6 If something is fashionable, I avoid it at all costs.