Homebrew:Sanguine Secrets: Difference between revisions

From Campaigns
Jump to navigation Jump to search
Created page with "{{subst:homebrew:martyr}}"
 
No edit summary
Line 3: Line 3:
{{spell info
{{spell info
|name={{PAGENAME}}
|name={{PAGENAME}}
|level=3
|level=2
|cast=a
|cast=ba
|range=Touch
|range=30 feet
|verbal=true
|verbal=true
|somatic=true
|somatic=true
|material=true
|material=true
|components=a dagger worth at least 1 cp
|components=a drop of blood, which the spell consumes
|duration=Instantaneous
|duration=1 Round
|school=necromancy
|school=divination
|effect=Healing
|effect=Utility
|description=You touch a dead creature that died within the last minute and transfer your life essence into it. The target returns to life with hit points equal to your current hit point total. You immediately drop to 0 hit points (which nothing can prevent) with two failed death saving throws, and you must immediately make a death save. You can't regain hit points or become stable until after you make this save.
|description=You draw knowledge through the power of blood about a creature you can see within range. You learn the target's species and creature type, its current hit points, and any conditions affecting it. You also learn if it has any of the following, and, if so, what they are: vulnerability, resistance, or immunity to damage or conditions.
|paladin=true
 
|cleric=true
Additionally, the next ability check or attack roll you make against the target before the end of your next turn has advantage.
|ranger=true
|sorcerer=true
|wizard=true
|wizard=true
|warlock=true
}}
}}

Revision as of 10:25, 6 August 2025

(OOC: This is an implementation of the Sanguine Secrets spell from The Crooked Moon)

Sanguine Secrets
Level Casting time Range/Area Components
2nd 1 Bonus Action 30 feet V, S, M *
Duration School Attack/Save Damage/Effect
1 Round Divination None Utility

You draw knowledge through the power of blood about a creature you can see within range. You learn the target's species and creature type, its current hit points, and any conditions affecting it. You also learn if it has any of the following, and, if so, what they are: vulnerability, resistance, or immunity to damage or conditions.

Additionally, the next ability check or attack roll you make against the target before the end of your next turn has advantage.

* (a drop of blood, which the spell consumes)

Available for:
  • Ranger
  • Sorcerer
  • Warlock
  • Wizard