Homebrew:Summon Dragon: Difference between revisions

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'''Geyser''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty].
'''{{PAGENAME}}''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty].


{{spell info
{{spell info
|name=Geyser
|name={{PAGENAME}}
|level=4
|level=5
|cast=a
|cast=a
|range=120 ft
|range=90 ft
|verbal=true
|verbal=true
|somatic=true
|somatic=true
|duration=Instantaneous
|material=true
|duration=1 Hour
|concentration=true
|school=Conjuration
|school=Conjuration
|save=dexterity
|effect=Summoning
|damage=bludgeoning
|description=You call forth a magical dragon spirit. It manifests in an unoccupied space that you can see within range. It takes the form of the [[homebrew:dragon spirit|dragon spirit]] stat block. When you cast the spell choose a color from the table below. The creature resembles a dragon of that color, which determines certain traits in its stat block based on its color as per the Dragon Table below where listed in traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.
|description=You cause a massive eruption of water to blast upwards from the ground at a point within range. Creatures within 10 feet of the point must make a Dexterity saving throw or take 4d6 bludgeoning damage and be knocked 60 feet into the air. On a successful save, creatures take half as much damage, and are instead knocked their choice of 10 feet away from the point or 10 feet upward.
 
|lists=<li>Druid</li><li>Sorcerer</li><li>Wizard</li>
The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. If obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.
 
'''At Higher Levels.''' When you cast this spell using a spell slot of 6th level or higher, use the higher level whenever the spell’s level appears in the stat block.
 
{{(!}} class="wikitable"
!Dragon
!Elemental Damage
!Breath Weapon Area
{{!}}-
{{!}}Black
{{!}}Acid
{{!}}5 by 60 ft. line (Dex save)
{{!}}-
{{!}}Blue
{{!}}Lightning
{{!}}5 by 60 ft. line (Dex save)
{{!}}-
{{!}}Brass
{{!}}Fire
{{!}}5 by 60 ft. line (Dex save)
{{!}}-
{{!}}Bronze
{{!}}Lightning
{{!}}5 by 60 ft. line (Dex save)
{{!}}-
{{!}}Copper
{{!}}Acid
{{!}}5 by 60 ft. line (Dex save)
{{!}}-
{{!}}Gold
{{!}}Fire
{{!}}30 ft. cone (Dex save)
{{!}}-
{{!}}Green
{{!}}Poison
{{!}}30 ft. cone (Con save)
{{!}}-
{{!}}Red
{{!}}Fire
{{!}}30 ft cone (Dex save)
{{!}}-
{{!}}Silver
{{!}}Cold
{{!}}30 ft cone (Con save)
{{!}}-
{{!}}White
{{!}}Cold
{{!}}30 ft. cone (Con save)
{{!)}}
|components=a dragon statuette worth at least 500 gp
|sorcerer=true
|wizard=true
|source=KibblesTasty
}}
}}
[[category:homebrew conjuration spells]]
[[category:KibblesTasty homebrews]]
[[category:homebrew druid spells]]
[[category:homebrew sorcerer spells]]
[[category:homebrew wizard spells]]

Latest revision as of 12:46, 8 August 2025

Summon Dragon is homebrew content created by KibblesTasty.

Summon Dragon Requires concentration
Level Casting time Range/Area Components
5th 1 Action 90 ft V, S, M *
Duration School Attack/Save Damage/Effect
Requires concentration 1 Hour Conjuration None Summoning

You call forth a magical dragon spirit. It manifests in an unoccupied space that you can see within range. It takes the form of the dragon spirit stat block. When you cast the spell choose a color from the table below. The creature resembles a dragon of that color, which determines certain traits in its stat block based on its color as per the Dragon Table below where listed in traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. If obeys your verbal commands (no action required by you). If you don't issue any, it takes the Dodge action and uses its move to avoid danger.

At Higher Levels. When you cast this spell using a spell slot of 6th level or higher, use the higher level whenever the spell’s level appears in the stat block.

Dragon Elemental Damage Breath Weapon Area
Black Acid 5 by 60 ft. line (Dex save)
Blue Lightning 5 by 60 ft. line (Dex save)
Brass Fire 5 by 60 ft. line (Dex save)
Bronze Lightning 5 by 60 ft. line (Dex save)
Copper Acid 5 by 60 ft. line (Dex save)
Gold Fire 30 ft. cone (Dex save)
Green Poison 30 ft. cone (Con save)
Red Fire 30 ft cone (Dex save)
Silver Cold 30 ft cone (Con save)
White Cold 30 ft. cone (Con save)

* (a dragon statuette worth at least 500 gp)

Available for:
  • Sorcerer
  • Wizard