Homebrew:Ghastly Charge: Difference between revisions
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Latest revision as of 14:02, 8 August 2025
(OOC: This is an implementation of the Ghastly Charge spell from The Crooked Moon)

Level | Casting time | Range/Area | Components |
---|---|---|---|
6th | 1 Action | Self (90 ft. |
V, S, M * |
Duration | School | Attack/Save | Damage/Effect |
Instantaneous | Necromancy | WIS Save |
You call forth the spirits of long-dead knights, which charge forward from you in a 90-foot long, 20-foot wide line, and then vanish. Each creature of your choice in the line must make a Wisdom saving throw. On a failed save, a target takes 5d12 necrotic damage, is frightened of you until the start of your next turn, and must immediately use its reaction, if available, to move as far as its speed allows away from you, using the safest route. On a successful save, the creature takes half as much damage only.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d12 for each slot level above 6th.
* (a scrap of a banner)
- Sorcerer
- Warlock
- Wizard