Homebrew:Puppet Master: Difference between revisions
m Lithl moved page Homebrew:Puppet master to Homebrew:Puppet Master |
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|concentration=true | |concentration=true | ||
|school=enchantment | |school=enchantment | ||
|effect= | |effect=charmed | ||
|save=wisdom | |save=wisdom | ||
|description=One creature that you can see within range must succeed on a Wisdom saving throw or be charmed by you for the duration. | |description=One creature that you can see within range must succeed on a Wisdom saving throw or be charmed by you for the duration. | ||
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|sorcerer=true | |sorcerer=true | ||
|wizard=true | |wizard=true | ||
|source=The Crooked Moon | |||
}} | }} |
Latest revision as of 14:03, 8 August 2025
(OOC: This is an implementation of the Puppet Master spell from The Crooked Moon)

Level | Casting time | Range/Area | Components |
---|---|---|---|
4th | 1 Action | 60 feet | V, S, M * |
Duration | School | Attack/Save | Damage/Effect |
Enchantment | WIS Save |
One creature that you can see within range must succeed on a Wisdom saving throw or be charmed by you for the duration.
Magical marionette strings attach to the charmed creature's limbs or body, and it must use its action on its turn to make a melee attack against a creature other than itself that you mentally choose, moving to reach the target if necessary. The target can act normally on its turn if you don't choose another creature, or if the creature isn't within the target's reach after it moves. The target repeats the save at the end of each of its turns, ending the spell on itself on a success.
On your later turns, you must take a bonus action to maintain control of the target, or the spell ends.
* (a marionette string)
- Bard
- Sorcerer
- Warlock
- Wizard