Homebrew:Sanctum of the Shepherd: Difference between revisions
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Latest revision as of 14:04, 8 August 2025
(OOC: This is an implementation of the Sanctum of the Shepherd spell from The Crooked Moon)

Level | Casting time | Range/Area | Components |
---|---|---|---|
4th | 1 Minute | 5 feet (20 ft. |
V, S, M * |
Duration | School | Attack/Save | Damage/Effect |
24 Hours | Abjuration | None | Buff |
You create a 20-foot-radius sphere of faint, shimmering light centered on a point within range. You and a number of creatures of your choice up to your spellcasting ability modifier (minimum of 1 other creature) can absorb protective magic from the sphere. When any of the chosen creatures finish a long rest in the area, the sphere vanishes, and those creatures gain a +1 bonus to AC for the remainder of the duration. Chosen creatures who don't finish a long rest in the sphere gain no benefit.
* (adamantine or diamond powder worth at least 200 gp, which the spell consumes)
Available for:
- Cleric
- Paladin
- Wizard