Homebrew:Detect Portal: Difference between revisions

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{{ooc note|This is an implementation of the Behold spell from [[Tasha's Crucible of Everything Else]] volume 1}}
{{ooc note|This is an implementation of the {{PAGENAME}} spell from [[Tasha's Crucible of Everything Else]] volume 1, however is it somewhat supplanted by [[spell:warp-sense|warp sense]], printed later in Planescape}}


{{spell info
{{spell info
|name=Behold
|name={{PAGENAME}}
|level=4
|level=3
|cast=a
|cast=1 Minute
|range=Self (40-foot {{cone}})
|range=Self
|verbal=true
|verbal=true
|somatic=true
|somatic=true
|material=true
|components=a tuning fork
|duration=Instantaneous
|duration=Instantaneous
|school=Conjuration
|school=Divination
|save=charisma
|effect=Detection
|damage=radiant
|description=You detect the nearest portal within 1 mile of you and learn the following information about it:
|description=You test the confidence of a group of creatures before the gods by conjuring a vision of the upper planes. Each creature in a 40-foot cone in a direction you choose must make a Charisma saving throw. On a failed save, a creature takes 5d6 radiant damage and is stunned until the end of its next turn by the incomprehensible glories that it sees. On a successful save, it takes half as much damage and isn’t stunned.


'''At Higher Levels.''' When you cast this spell using a spell slot of 5th level or higher, the size of the cone increases by 10 feet for each slot level above 4th.
* Its location
|cleric=true
* Its destination (both the plane it leads to and the exact location on that plane)
* If it requires certain circumstances or items to use, you learn what those circumstances or items are.
* If it requires a password to use, you learn that it requires a password but do not learn the password.
* Whether it is temporary, such as portals cast by the ''[[spell:gate|gate]]'' spell, or permanent
 
This spell does not detect non-portal teleportation magic, such as teleportation circles.
|artificer=true
|paladin=true
|paladin=true
|warlock=true
|bard=true
|ranger=true
|wizard=true
|wizard=true
|source=Tasha's Crucible of everything Else, volume 1
}}
}}

Latest revision as of 14:08, 8 August 2025

(OOC: This is an implementation of the Detect Portal spell from Tasha's Crucible of Everything Else volume 1, however is it somewhat supplanted by warp sense, printed later in Planescape)

Detect Portal
Level Casting time Range/Area Components
3rd 1 Minute Self V, S, M *
Duration School Attack/Save Damage/Effect
Instantaneous Divination None Detection

You detect the nearest portal within 1 mile of you and learn the following information about it:

  • Its location
  • Its destination (both the plane it leads to and the exact location on that plane)
  • If it requires certain circumstances or items to use, you learn what those circumstances or items are.
  • If it requires a password to use, you learn that it requires a password but do not learn the password.
  • Whether it is temporary, such as portals cast by the gate spell, or permanent

This spell does not detect non-portal teleportation magic, such as teleportation circles.

* (a tuning fork)

Available for:
  • Artificer
  • Bard
  • Paladin
  • Ranger
  • Wizard