Homebrew:Cloud of Seasickness: Difference between revisions
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|material=true | |material=true | ||
|components=a piece of seaweed | |components=a piece of seaweed | ||
|duration=1 | |duration=1 Minute | ||
|concentration=true | |concentration=true | ||
|school=Conjuration | |school=Conjuration |
Latest revision as of 14:09, 8 August 2025
(OOC: This is a conversion of the Cloud of Seasickness spell from Pathfinder 1e)

Level | Casting time | Range/Area | Components |
---|---|---|---|
3rd | 1 Action | 90 feet (20 ft. |
V, S, M * |
Duration | School | Attack/Save | Damage/Effect |
Conjuration | CON Save | Control |
You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners, and its area is heavily obscured. The cloud lingers in the air for the duration.
Each creature that is completely within the cloud at the start of its turn must make a Constitution saving throw against poison. On a failed save, the creature spends its action that turn retching and reeling. Creatures that don't need to breathe or are immune to poison automatically succeed on this saving throw.
A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.
* (a piece of seaweed)
- Cleric
- Druid
- Sorcerer
- Wizard
- Besmara*
* Clerics following this god may replace one of their 3rd level domain spells with this spell.