Homebrew:False Alibi: Difference between revisions

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{{ooc note|This is a conversion of the False Alibi spell from Pathfinder 1e}}
{{ooc note|This is a conversion of the {{PAGENAME}} spell from Pathfinder 1e}}


{{spell info
{{spell info
|name=False Alibi
|name={{PAGENAME}}
|level=3
|level=3
|cast=a
|cast=a
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|material=true
|material=true
|components=100 gp of emerald dust, which the spell consumes
|components=100 gp of emerald dust, which the spell consumes
|duration=until dispelled or triggered
|duration=Until dispelled or triggered
|school=Enchantment
|school=Enchantment
|save=wisdom
|save=wisdom
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|cleric=true
|cleric=true
|lists=<li>Norgorber*</li>
|lists=<li>Norgorber*</li>
|source=Lithl (Pathfinder 1e conversion)
}}
}}
<nowiki>*</nowiki> Clerics following this god may replace one of their 3rd level domain spells with this spell.
<nowiki>*</nowiki> Clerics following this god may replace one of their 3rd level domain spells with this spell.
[[category:converted pathfinder spells]]
[[category:converted pathfinder spells]]
[[category:norgorber spells]]
[[category:norgorber spells]]

Latest revision as of 14:17, 8 August 2025

(OOC: This is a conversion of the False Alibi spell from Pathfinder 1e)

False Alibi
Level Casting time Range/Area Components
3rd 1 Action 30 feet V, S, M *
Duration School Attack/Save Damage/Effect
Until dispelled or triggered Enchantment WIS Save

You reshape a creature's memories in response to some future trigger. One creature that you can see must make a Wisdom saving throw (the target can choose to fail). If you are fighting the creature, it has advantage on the saving throw.

On a failed save, you choose a trigger for the new memories, which can be as specific or general as you wish. In response to the triggering condition, up to the last 5 minutes of the target's memory are eliminated and replaced with a memory of your choosing (or no memory at all). For example, you could cast this on an assassin, set it to trigger when he completes his kill, and replace his memory of the murder with the memory of him discovering the body and picking up the murder weapon. The target's mind fills in any gaps in the details of your description.

You can cast this spell multiple times on the same target, even with the same trigger, affecting different memories. A single casting of false alibi affects a creature only until the specified condition has been triggered; once a condition has been triggered and the target's memory altered, that condition no longer triggers this spell unless the victim is subject to another casting of false alibi that specifies the same trigger.

At Higher Levels. If you cast this spell using a spell slot of 4th level or higher, you can target an additional creature for each slot level above 3rd.

* (100 gp of emerald dust, which the spell consumes)

Available for:
  • Bard
  • Cleric
  • Norgorber*


* Clerics following this god may replace one of their 3rd level domain spells with this spell.