Homebrew:Geyser: Difference between revisions

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Created page with "'''Geyser''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty]. {{spell info |name=Geyser |level=4 |cast=a |range=120 ft |verbal=true |somatic=true |d..."
 
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'''Geyser''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty].
'''{{PAGENAME}}''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty].


{{spell info
{{spell info
|name=Geyser
|name={{PAGENAME}}
|level=4
|level=4
|cast=a
|cast=a
|range=120 ft
|range=120 ft (10 ft. {{cylinder}})
|verbal=true
|verbal=true
|somatic=true
|somatic=true
Line 13: Line 13:
|damage=bludgeoning
|damage=bludgeoning
|description=You cause a massive eruption of water to blast upwards from the ground at a point within range. Creatures within 10 feet of the point must make a Dexterity saving throw or take 4d6 bludgeoning damage and be knocked 60 feet into the air. On a successful save, creatures take half as much damage, and are instead knocked their choice of 10 feet away from the point or 10 feet upward.
|description=You cause a massive eruption of water to blast upwards from the ground at a point within range. Creatures within 10 feet of the point must make a Dexterity saving throw or take 4d6 bludgeoning damage and be knocked 60 feet into the air. On a successful save, creatures take half as much damage, and are instead knocked their choice of 10 feet away from the point or 10 feet upward.
|lists=<li>Druid</li><li>Sorcerer</li><li>Wizard</li>
|druid=true
|sorcerer=true
|wizard=true
|source=KibblesTasty
}}
}}
[[category:homebrew conjuration spells]]
[[category:KibblesTasty homebrews]]
[[category:homebrew druid spells]]
[[category:homebrew sorcerer spells]]
[[category:homebrew wizard spells]]

Latest revision as of 12:45, 8 August 2025

Geyser is homebrew content created by KibblesTasty.

Geyser
Level Casting time Range/Area Components
4th 1 Action 120 ft (10 ft. Cylinder ) V, S
Duration School Attack/Save Damage/Effect
Instantaneous Conjuration DEX Save Bludgeoning

You cause a massive eruption of water to blast upwards from the ground at a point within range. Creatures within 10 feet of the point must make a Dexterity saving throw or take 4d6 bludgeoning damage and be knocked 60 feet into the air. On a successful save, creatures take half as much damage, and are instead knocked their choice of 10 feet away from the point or 10 feet upward.

Available for:
  • Druid
  • Sorcerer
  • Wizard