Homebrew:Polymorphed: Difference between revisions

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{{ooc note|This is an implementation of the Dead background from [[Xanathar's Lost Notes to Everything Else]]}}
{{ooc note|This is an implementation of the {{PAGENAME}} background from [[Xanathar's Lost Notes to Everything Else]]}}
__NOTOC__
__NOTOC__
You died and came back. This experience changed you and defines who you are today. The specifics of your death are up to you, but the following questions and suggestions will help you determine your odd personal history.
You were transformed into an animal or monster and lived that way for years. You most likely entered this form unwillingly but how you came down with this affliction is up to you. A caster with an axe to grind may have cast ''[[spell:true-polymorph|true polymorph]]'' for some petty offense committed by you or a loved one. Maybe you unwittingly donned a cursed magic item. Perhaps you activated some arcane trap when you accidentally stumbled into an ancient ruin. You could have made the choice willingly to infiltrate some group of monsters or hide as a beast from someone hunting you. You also should decide who or what changed you back to your true form.


How did you die? It probably wasn't of old age. Spells like raise dead can bring back those who die before old age takes them, but after dying of old age there is almost no magic which can bring a person back to life. Was it combat? An accident? A disease?
You were in your alternate form for years. How was living in that form different from the way you lived your life before? In what ways were you more powerful? Less powerful? Do you miss the strength of your old form or are you glad to be back in your own flesh?
 
How long were you dead? Spells like true resurrection allow a character to return from death after as many as 200 years. How has the world changed politically, technologically, and culturally since your death? What remains of your family, friends, and personal life?
 
What was your life after death like? Did you spend time in the glory of eternal battle is Ysgard? Did you enjoy the paradise of Elysium? Were you tortured in the Nine Hells or Abyss? Do you remember nothing from that time?
 
Maybe you didn't completely pass on, but lived life as an undead, such as a ghost or vampire. Why did you become such a being? What acts did you commit that you now regret? Who still thinks of you as a monster?
 
Finally someone brought you back. Who was it, and why? Maybe it was to face an old enemy. Maybe it was a loved one who searched for a long time and sacrificed much to revive you. Maybe you were brought back for a secret only you knew. How did this person bring you back? Was it straightforward magic? What about a spell like reincarnate, which could bring your spirit back in the body of a different humanoid race? Or maybe it was some other magic that has a more sinister secret.
   
   
; <nowiki>Skill Proficiencies:</nowiki> : {{history}}, {{intimidation}}
; <nowiki>Skill Proficiencies:</nowiki> : {{survival}}, one additional from either {{animal handling}} or {{deception}}
; <nowiki>Languages:</nowiki> : Two of your choice
; <nowiki>Languages:</nowiki> : Two of your choice
; <nowiki>Equipment:</nowiki> : 50 feet of rope, a bit of dirt from your grave in a sacred vial, a set of common clothes, two rare coins with which you were buried, and a belt pouch with 5 gp.
; <nowiki>Equipment:</nowiki> : A bag of caltrops, a realistic ink drawing of your polymorphed form, a set of common clothes, and a belt pouch with 5 gp
   
   
== Feature: Spirit Talk ==
== Feature: Kindred Spirit ==
You can connect with the souls of the dead thanks to the long time you spent dead. You may spend a day of downtime communicating with the souls to learn a piece of information by asking a question. The quality and specifics of the information you get are up to the DM.
Nonhostile creatures of the same type as your polymorphed form are inclined to like you. These creatures might help guide you to a place if they know its location, provide you with shelter, or shield you from danger, provided they aren't put directly into harm’s way.


== Suggested Characteristics ==
== Suggested Characteristics ==
You have experienced something few living people have yet to go through. You might be the type who embraces the second chance and loves life, relishing every opportunity and letting nothing stand in your way. Or you might be quiet and brooding, thinking of the revenge you seek for your death or missing the planar heaven you left behind. People who have died often live in one of these extremes, experiencing life to the fullest or becoming fixated on a single goal that gives their new life meaning.
You have spent so much time in the skin of another form that you’re not comfortable with your true body. This discomfort may manifest in a physical form like fidgeting, wearing baggy or eccentric clothing, or the need to change your appearance through tattoos or piercings. You may have more of a subconscious mental tick like targeting the appearance of others to make yourself feel better or nightmares of once again living in your polymorphed form. Your old form was a prison that hid your true self, but it was also a way to keep yourself shielded from harm.


{| class="wikitable"
{| class="wikitable"
! d8 !! Personality Traits
! d8 !! Personality Traits
|-
|-
| style="text-align:center" | 1 || When faced with a new experience the word "no" isn't in my vocabulary.
| style="text-align:center" | 1 || I am always fidgeting because I am uncomfortable.
|-
|-
| style="text-align:center" | 2 || I always have the loudest laugh in the room.
| style="text-align:center" | 2 || I retained a rude physical behavior of my polymorphed form.
|-
|-
| style="text-align:center" | 3 || When I want something, I'm direct and simple in my request.
| style="text-align:center" | 3 || I obsess over my appearance and wear eccentric outfits.
|-
|-
| style="text-align:center" | 4 || The story of my demise, like all my stories, is greatly exaggerated.
| style="text-align:center" | 4 || I always judge the way others look.
|-
|-
| style="text-align:center" | 5 || Those who ask me about my death quickly learn to never ask again.
| style="text-align:center" | 5 || I am unsure of what to say when people ask about me.
|-
|-
| style="text-align:center" | 6 || I treat most people like they're idiots. They don't know what I know.
| style="text-align:center" | 6 || I often speak in my head by accident instead of aloud.
|-
|-
| style="text-align:center" | 7 || If I don't want to do something, I simply don't do it.
| style="text-align:center" | 7 || I find it’s easier to lie than give real personal details.
|-
|-
| style="text-align:center" | 8 || I don't excite easily.
| style="text-align:center" | 8 || I must keep touching my body to reassure myself I’m in it.
|}
|}


Line 46: Line 38:
! d6 !! Ideals
! d6 !! Ideals
|-
|-
| style="text-align:center" | 1 || '''Freedom.''' Life is short so live how you want. (Chaotic)
| style="text-align:center" | 1 || '''Freedom.''' People should be free to express who they are. (Chaotic)
|-
|-
| style="text-align:center" | 2 || '''Despair.''' Nothing in life is worth celebrating and death is the destination we all deserve. (Evil)
| style="text-align:center" | 2 || '''Power.''' If it gets me what I want, I’ll manipulate anyone. (Evil)
|-
|-
| style="text-align:center" | 3 || '''Vengeance.''' I will find and punish what killed me. (Neutral)
| style="text-align:center" | 3 || '''Security.''' All people deserve a place where they feel at peace. (Good)
|-
|-
| style="text-align:center" | 4 || '''Charity.''' I want to prevent others from dying before their time. (Good)
| style="text-align:center" | 4 || '''Beauty.''' All people should appreciate who they are. (Neutral)
|-
|-
| style="text-align:center" | 5 || '''Mercy.''' I was given a second chance and others should get the same opportunity. (Good)
| style="text-align:center" | 5 || '''Authority.''' If you respect authority, you will be protected. (Lawful)
|-
|-
| style="text-align:center" | 6 || '''Labor.''' Life is short, and so I must keep working to make my mark. (Lawful)
| style="text-align:center" | 6 || '''Dog Eat Dog.''' To survive you must be the smartest or strongest. (Neutral)
|}
|}


Line 62: Line 54:
! d6 !! Bonds
! d6 !! Bonds
|-
|-
| style="text-align:center" | 1 || I have a great fear of that which killed me.
| style="text-align:center" | 1 || I have altered my appearance to look like my polymorphed form.
|-
|-
| style="text-align:center" | 2 || The scars of my death wound are still on my body.
| style="text-align:center" | 2 || Some friends I made in my polymorphed form don’t know I’ve been turned back.
|-
|-
| style="text-align:center" | 3 || My vengeance is more important than any other task.
| style="text-align:center" | 3 || I carry a piece of my old body.
|-
|-
| style="text-align:center" | 4 || I never wish to return to my gravesite.
| style="text-align:center" | 4 || The place where I spent most of my time while polymorphed is home to me.
|-
|-
| style="text-align:center" | 5 || I wish to bring back another who died by my side.
| style="text-align:center" | 5 || I still haven’t seen my family since before I was polymorphed.
|-
|-
| style="text-align:center" | 6 || Any mention of my hometown reminds me of my first life.
| style="text-align:center" | 6 || I still enjoy eating what I ate in my polymorphed form.
|}
|}


Line 78: Line 70:
! d6 !! Flaws
! d6 !! Flaws
|-
|-
| style="text-align:center" | 1 || Death isn't a big deal to me. I've died and come back. People should stop whining.
| style="text-align:center" | 1 || I want to be back in my polymorphed form.
|-
|-
| style="text-align:center" | 2 || I don't listen to protests before I do something reckless.
| style="text-align:center" | 2 || I sometimes believe I still possess abilities of my polymorphed form that I no longer have.
|-
|-
| style="text-align:center" | 3 || I'd rather be mad than solve a problem making me angry.
| style="text-align:center" | 3 || All transmutation magic is terrible and must be stopped.
|-
|-
| style="text-align:center" | 4 || I would rather cheat, lie, and steal than be honest because none of this matters.
| style="text-align:center" | 4 || I physically hurt myself for assurance I am in my true form.
|-
|-
| style="text-align:center" | 5 || Everything was better when I was dead.
| style="text-align:center" | 5 || It’s easier to back down from an argument than try to convince someone I'm right.
|-
|-
| style="text-align:center" | 6 || I'm believe that I am better than everyone who hasn't died and come back from the dead.
| style="text-align:center" | 6 || The opinions of my friends are more important than my own.
|}
|}
== Variant Feature: Body Horror ==
This feature is meant for games using the variant madness rules in [[beyond:sources/dmg/running-the-game#Madness|chapter 8 of the ''Dungeon Master’s Guide'']]. Before choosing this feature you must ask your DM.
You have spent so much time in the form of another creature that you aren't easily shocked by bodily manipulation and mutilation. Whenever such a sight would cause you to save against a madness effect you automatically succeed.
[[category:homebrew backgrounds]]
[[category:homebrew backgrounds]]

Latest revision as of 22:31, 27 July 2025

(OOC: This is an implementation of the Polymorphed background from Xanathar's Lost Notes to Everything Else)

You were transformed into an animal or monster and lived that way for years. You most likely entered this form unwillingly but how you came down with this affliction is up to you. A caster with an axe to grind may have cast true polymorph for some petty offense committed by you or a loved one. Maybe you unwittingly donned a cursed magic item. Perhaps you activated some arcane trap when you accidentally stumbled into an ancient ruin. You could have made the choice willingly to infiltrate some group of monsters or hide as a beast from someone hunting you. You also should decide who or what changed you back to your true form.

You were in your alternate form for years. How was living in that form different from the way you lived your life before? In what ways were you more powerful? Less powerful? Do you miss the strength of your old form or are you glad to be back in your own flesh?

Skill Proficiencies:
SurvivalWisdom (Survival)skillThe DM might ask you to make a Wisdom (Survival) check to follow tracks, hunt wild game, guide your group through frozen wastelands, identify signs that owlbears live nearby, predict the weather, or avoid quicksand and other natural hazards., one additional from either Animal HandlingWisdom (Animal Handling)skillWhen there is any question whether you can calm down a domesticated animal, keep a mount from getting spooked, or intuit an animal’s intentions, the DM might call for a Wisdom (Animal Handling) check. You also make a Wisdom (Animal Handling) check to control your mount when you attempt a risky maneuver. or DeceptionCharisma (Deception)skillYour Charisma (Deception) check determines whether you can convincingly hide the truth, either verbally or through your actions. This deception can encompass everything from misleading others through ambiguity to telling outright lies. Typical situations include trying to fast-talk a guard, con a merchant, earn money through gambling, pass yourself off in a disguise, dull someone's suspicions with false assurances, or maintain a straight face while telling a blatant lie.
Languages:
Two of your choice
Equipment:
A bag of caltrops, a realistic ink drawing of your polymorphed form, a set of common clothes, and a belt pouch with 5 gp

Feature: Kindred Spirit

Nonhostile creatures of the same type as your polymorphed form are inclined to like you. These creatures might help guide you to a place if they know its location, provide you with shelter, or shield you from danger, provided they aren't put directly into harm’s way.

Suggested Characteristics

You have spent so much time in the skin of another form that you’re not comfortable with your true body. This discomfort may manifest in a physical form like fidgeting, wearing baggy or eccentric clothing, or the need to change your appearance through tattoos or piercings. You may have more of a subconscious mental tick like targeting the appearance of others to make yourself feel better or nightmares of once again living in your polymorphed form. Your old form was a prison that hid your true self, but it was also a way to keep yourself shielded from harm.

d8 Personality Traits
1 I am always fidgeting because I am uncomfortable.
2 I retained a rude physical behavior of my polymorphed form.
3 I obsess over my appearance and wear eccentric outfits.
4 I always judge the way others look.
5 I am unsure of what to say when people ask about me.
6 I often speak in my head by accident instead of aloud.
7 I find it’s easier to lie than give real personal details.
8 I must keep touching my body to reassure myself I’m in it.
d6 Ideals
1 Freedom. People should be free to express who they are. (Chaotic)
2 Power. If it gets me what I want, I’ll manipulate anyone. (Evil)
3 Security. All people deserve a place where they feel at peace. (Good)
4 Beauty. All people should appreciate who they are. (Neutral)
5 Authority. If you respect authority, you will be protected. (Lawful)
6 Dog Eat Dog. To survive you must be the smartest or strongest. (Neutral)
d6 Bonds
1 I have altered my appearance to look like my polymorphed form.
2 Some friends I made in my polymorphed form don’t know I’ve been turned back.
3 I carry a piece of my old body.
4 The place where I spent most of my time while polymorphed is home to me.
5 I still haven’t seen my family since before I was polymorphed.
6 I still enjoy eating what I ate in my polymorphed form.
d6 Flaws
1 I want to be back in my polymorphed form.
2 I sometimes believe I still possess abilities of my polymorphed form that I no longer have.
3 All transmutation magic is terrible and must be stopped.
4 I physically hurt myself for assurance I am in my true form.
5 It’s easier to back down from an argument than try to convince someone I'm right.
6 The opinions of my friends are more important than my own.

Variant Feature: Body Horror

This feature is meant for games using the variant madness rules in chapter 8 of the Dungeon Master’s Guide. Before choosing this feature you must ask your DM.

You have spent so much time in the form of another creature that you aren't easily shocked by bodily manipulation and mutilation. Whenever such a sight would cause you to save against a madness effect you automatically succeed.