Homebrew:Draconic avatar: Difference between revisions

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'''Swarm of Frogs''' can be conjured by a feature of [[homebrew:Kobold Engineer|Kobold Engineer]], homebrew content from [[Tasha's Crucible of Everything Else]] volume 2.
'''Draconic Avatar''' can be conjured by a feature of [[homebrew:The Ancient Wyrm|The Ancient Wyrm]], homebrew content from [[Tasha's Crucible of Everything Else]] volume 2.


[[file:generic fey.jpg|right|340px]]
[[file:generic dragon.jpg|right|340px]]
<div style="width:calc(100% - 400px)">{{monster block
<div style="width:calc(100% - 400px)">{{monster block
|column1=<span style="font-size:170%">Swarm of Frogs</span>
|column1=<span style="font-size:170%">Draconic Avatar</span>


''<span style="color:black">Medium swarm of Tiny beasts, unaligned</span>''
''<span style="color:black">Huge dragon, neutral</span>''
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<hr>
'''Armor Class''' 11
'''Armor Class''' 13 + PB (natural armor)


'''Hit Points''' 21 (6d8 - 6)
'''Hit Points''' ten times your warlock level


'''Speed''' 20 ft., swim 20 ft.
'''Speed''' 40 ft., fly 80 ft.


'''Roll initiative!''' +1
'''Roll initiative!''' +1
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<hr>
{{monster stats|7|13|8|1|8|3}}
{{monster stats|20|12|18|16|13|15}}
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'''Damage Resistances''' bludgeoning, piercing, slashing
'''Saving Throws''' Dex 1 + PB, Con 4 + PB, Wis 1 + PB, Cha 2 + PB


'''Condition Immunities''' charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
'''Damage Resistances''' necrotic, radiant


'''Skills''' Perception +1, Stealth +3
'''Damage Immunities''' patron's damage type


'''Senses''' Darkvision 30 ft., Passive Perception 11
'''Condition Immunities''' charmed, frightened, paralyzed, petrified, stunned


'''Languages''' &ndash;
'''Skills''' Athletics 5 + PB, Perception 1 + twice PB, Stealth 1 + PB
 
'''Senses''' Blindsight 30 ft., Darkvision 120 ft., Passive Perception 11 + twice PB
 
'''Languages''' Common, Draconic


<div class="flexrow between-spaced">
<div class="flexrow between-spaced">
<div>'''Challenge''' 1/4</div>
<div>'''Challenge''' &ndash;</div>
<div>'''Proficiency Bonus''' +2</div>
<div>'''Proficiency Bonus''' equals your bonus</div>
</div>
</div>
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'''Amphibious.''' The swarm can breathe air and water.
'''Supernatural Avatar.''' The draconic avatar doesn't need to eat, breathe, drink, or sleep, and is immune to magical sleep.


'''Slimy and Sticky.''' A Large or smaller creature occupying the same space as the swarm has disadvantage on weapon attacks.
'''Damage Type.''' The draconic avatar has a damage type that affects its breath weapon, bite attack, and damage immunities. It is the same type as your patron's damage type (acid, cold, fire, lightning, or poison).
|column2=<span style="font-size:140%;display:block;border-bottom:1px solid #333">Actions</span>
'''Bite.''' ''Melee Weapon Attack:'' 4 + PB to hit, reach 10 ft., one target. ''Hit:'' 2d10 + 4 piercing damage plus 2d6 + PB damage of your patron's damage type.


'''Standing Leap.''' The swarm's long jump is up to 10 feet and its high jump up to 5 feet, with or without a running start.
'''Claw.''' ''Melee Weapon Attack:'' 4 + PB to hit, reach 5 ft., one target. ''Hit:'' 2d6 + 4 + PB slashing damage.


'''Swarm.''' The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny frog. The swarm can't regain hit points or gain temporary hit points.
'''Breath Weapon (Recharge 5&ndash;6).''' The draconic avatar exhales a powerful blast of its damage type. If the damage type is acid or lightning, the breath weapon is a 60-foot line that is 5 feet wide and requires a Dexterity save against your spell save DC. If the damage type is cold, fire, or poison, the breath weapon is a 30-foot cone and requires a Constitution saving throw against your spell save DC. On a failed save, a creature takes 11d6 damage of your patron's damage type, or half that on a successful save.
|column2=<span style="font-size:140%;display:block;border-bottom:1px solid #333">Actions</span>
'''Bite.''' ''Melee Weapon Attack:'' +3 to hit, reach 0 ft., one target. ''Hit:'' 1d6 piercing damage plus 1d6 piercing damage if the swarm is above half hit points.
}}</div>
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[[category:homebrew monsters]]
[[category:homebrew monsters]]

Latest revision as of 05:28, 13 February 2024

Draconic Avatar can be conjured by a feature of The Ancient Wyrm, homebrew content from Tasha's Crucible of Everything Else volume 2.

Draconic Avatar

Huge dragon, neutral


Armor Class 13 + PB (natural armor)

Hit Points ten times your warlock level

Speed 40 ft., fly 80 ft.

Roll initiative! +1


STR DEX CON INT WIS CHA 20 (+5) 12 (+1) 18 (+4) 16 (+3) 13 (+1) 15 (+2)


Saving Throws Dex 1 + PB, Con 4 + PB, Wis 1 + PB, Cha 2 + PB

Damage Resistances necrotic, radiant

Damage Immunities patron's damage type

Condition Immunities charmed, frightened, paralyzed, petrified, stunned

Skills Athletics 5 + PB, Perception 1 + twice PB, Stealth 1 + PB

Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 11 + twice PB

Languages Common, Draconic

Challenge
Proficiency Bonus equals your bonus

Supernatural Avatar. The draconic avatar doesn't need to eat, breathe, drink, or sleep, and is immune to magical sleep.

Damage Type. The draconic avatar has a damage type that affects its breath weapon, bite attack, and damage immunities. It is the same type as your patron's damage type (acid, cold, fire, lightning, or poison).
Actions

Bite. Melee Weapon Attack: 4 + PB to hit, reach 10 ft., one target. Hit: 2d10 + 4 piercing damage plus 2d6 + PB damage of your patron's damage type.

Claw. Melee Weapon Attack: 4 + PB to hit, reach 5 ft., one target. Hit: 2d6 + 4 + PB slashing damage.

Breath Weapon (Recharge 5–6). The draconic avatar exhales a powerful blast of its damage type. If the damage type is acid or lightning, the breath weapon is a 60-foot line that is 5 feet wide and requires a Dexterity save against your spell save DC. If the damage type is cold, fire, or poison, the breath weapon is a 30-foot cone and requires a Constitution saving throw against your spell save DC. On a failed save, a creature takes 11d6 damage of your patron's damage type, or half that on a successful save.