Homebrew:Murder of Crows: Difference between revisions
Jump to navigation
Jump to search
Created page with "{{subst:homebrew:martyr}}" |
mNo edit summary |
||
(3 intermediate revisions by the same user not shown) | |||
Line 3: | Line 3: | ||
{{spell info | {{spell info | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|level= | |level=4 | ||
|cast=a | |cast=a | ||
|range= | |range=Self (30 ft. {{cone}}) | ||
|verbal=true | |verbal=true | ||
|somatic=true | |somatic=true | ||
|material=true | |material=true | ||
|components=a | |components=a crow feather | ||
|duration= | |duration=Instantaneous | ||
|school= | |school=conjuration | ||
| | |damage=force | ||
|description=You | |save=dexterity | ||
| | |description=You summon and unleash a murder of deadly crows. Each creature of your choice in a 30-foot cone originating from you makes a Dexterity saving throw. On a failed save, the target takes 5d6 force damage and is blinded. On a successful save, it takes half as much damage only. A blinded creature repeats the save at the end of each of its turns, ending the effect on itself on a success. The effect also ends if the creature regains any hit points. The crows disperse and vanish after they strike. | ||
| | |||
'''At Higher Levels.''' When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th. | |||
|druid=true | |||
|ranger=true | |||
|warlock=true | |||
|sorcerer=true | |||
|wizard=true | |wizard=true | ||
|source=The Crooked Moon | |||
}} | }} |
Latest revision as of 14:03, 8 August 2025
(OOC: This is an implementation of the Murder of Crows spell from The Crooked Moon)

Level | Casting time | Range/Area | Components |
---|---|---|---|
4th | 1 Action | Self (30 ft. |
V, S, M * |
Duration | School | Attack/Save | Damage/Effect |
Instantaneous | Conjuration | DEX Save |
You summon and unleash a murder of deadly crows. Each creature of your choice in a 30-foot cone originating from you makes a Dexterity saving throw. On a failed save, the target takes 5d6 force damage and is blinded. On a successful save, it takes half as much damage only. A blinded creature repeats the save at the end of each of its turns, ending the effect on itself on a success. The effect also ends if the creature regains any hit points. The crows disperse and vanish after they strike.
At Higher Levels. When you cast this spell using a spell slot of 5th level or higher, the damage increases by 1d6 for each slot level above 4th.
* (a crow feather)
Available for:
- Druid
- Ranger
- Sorcerer
- Warlock
- Wizard