Homebrew:Become Water: Difference between revisions
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Created page with "'''Become Water''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty]. {{spell info |name=Become Water |level=2 |cast=ba |range=Self |verbal=true |soma..." |
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|duration=1 Round | |duration=1 Round | ||
|school=Transmutation | |school=Transmutation | ||
|effect= | |effect=Prone | ||
|description=You become a burst of elemental water. Until the start of your next turn, you gain the following benefits: | |description=You become a burst of elemental water. Until the start of your next turn, you gain the following benefits: | ||
Revision as of 02:44, 13 February 2022
Become Water is homebrew content created by KibblesTasty.

Level | Casting time | Range/Area | Components |
---|---|---|---|
2nd | 1 Bonus Action | Self | V, S |
Duration | School | Attack/Save | Damage/Effect |
1 Round | Transmutation | None |
You become a burst of elemental water. Until the start of your next turn, you gain the following benefits:
- You are resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks.
- You can move through the space of other creatures and ignore difficult terrain; the first time you move through a Large or smaller creature on a turn, it must pass a Strength saving throw or be knocked prone.
Available for:
- Druid
- Sorcerer
- Warlock
- Wizard