Homebrew:Daiklave of Conquest: Difference between revisions

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''Weapon (longsword), rare (requires attunement)''
''Weapon (longsword), rare (requires attunement)''


As an action, you can cause any creatures of your choice within 30 ft. to make a Charisma saving throw. Each creature that fails the save becomes {{frightened}} of you for 1 minute. Whether they succeed or fail, they suffer disadvantage on the next saving throw they make before the end of your next turn. All creatures within 30 ft. of you who you did not subject to a saving throw get +1 on their next attack roll before the start of your next turn, and are immune to {{frightened}} until the start of your next turn.
As an action, you can cause any creatures of your choice within 30 ft. to make a Charisma saving throw. Each creature that fails the save becomes {{frightened}} of you for 1 minute. Whether they succeed or fail, they suffer disadvantage on the next saving throw they make before the end of your next turn. All creatures within 30 ft. of you (including yourself) who you did not subject to a saving throw get +1 on their next attack roll before the start of your next turn, and are immune to {{frightened}} until the start of your next turn.


This daiklave has 3 [[homebrew:hearthstone|hearthstone]] sockets.
This daiklave has 3 [[homebrew:hearthstone|hearthstone]] sockets.

Revision as of 19:04, 10 March 2022

Weapon (longsword), rare (requires attunement)

As an action, you can cause any creatures of your choice within 30 ft. to make a Charisma saving throw. Each creature that fails the save becomes Frightened

of you for 1 minute. Whether they succeed or fail, they suffer disadvantage on the next saving throw they make before the end of your next turn. All creatures within 30 ft. of you (including yourself) who you did not subject to a saving throw get +1 on their next attack roll before the start of your next turn, and are immune to  Frightened
until the start of your next turn.

This daiklave has 3 hearthstone sockets.