Homebrew:Become Water: Difference between revisions

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Created page with "'''Become Water''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty]. {{spell info |name=Become Water |level=2 |cast=ba |range=Self |verbal=true |soma..."
 
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|duration=1 Round
|duration=1 Round
|school=Transmutation
|school=Transmutation
|effect=[[File:prone.png]] Prone
|effect=Prone
|description=You become a burst of elemental water. Until the start of your next turn, you gain the following benefits:
|description=You become a burst of elemental water. Until the start of your next turn, you gain the following benefits:



Revision as of 02:44, 13 February 2022

Become Water is homebrew content created by KibblesTasty.

Become Water
Level Casting time Range/Area Components
2nd 1 Bonus Action Self V, S
Duration School Attack/Save Damage/Effect
1 Round Transmutation None Prone

You become a burst of elemental water. Until the start of your next turn, you gain the following benefits:

  • You are resistant to bludgeoning, piercing, and slashing damage from nonmagical attacks.
  • You can move through the space of other creatures and ignore difficult terrain; the first time you move through a Large or smaller creature on a turn, it must pass a Strength saving throw or be knocked prone.
Available for:
  • Druid
  • Sorcerer
  • Warlock
  • Wizard