Homebrew:Earth Ripple: Difference between revisions

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* It is pulled into the earth, taking 1d8 bludgeoning damage and reducing its movement speed to zero until a creature spends an action to dig it free.
* It is pulled into the earth, taking 1d8 bludgeoning damage and reducing its movement speed to zero until a creature spends an action to dig it free.
* It is slammed 5 feet in a direction of your choice by a wave of earth, taking 2d8 bludgeoning damage and being knocked prone.
* It is slammed 5 feet in a direction of your choice by a wave of earth, taking 2d8 bludgeoning damage and being knocked {{prone}}.
* It is impaled by a spike of earth, taking 4d8 piercing damage.
* It is impaled by a spike of earth, taking 4d8 piercing damage.
|lists=<li>Druid</li><li>Sorcerer</li><li>Wizard</li>
|lists=<li>Druid</li><li>Sorcerer</li><li>Wizard</li>

Revision as of 04:37, 13 February 2022

Earth Ripple is homebrew content created by KibblesTasty.

Earth Ripple
Level Casting time Range/Area Components
2nd 1 Action 60 ft V, S
Duration School Attack/Save Damage/Effect
Instantaneous Transmutation DEX Save Bludgeoning (...)

You cause the earth to deform and ripple, a target creature must make a Dexterity saving throw or suffer one of the following effects (your choice):

  • It is pulled into the earth, taking 1d8 bludgeoning damage and reducing its movement speed to zero until a creature spends an action to dig it free.
  • It is slammed 5 feet in a direction of your choice by a wave of earth, taking 2d8 bludgeoning damage and being knocked Prone

.

  • It is impaled by a spike of earth, taking 4d8 piercing damage.
Available for:
  • Druid
  • Sorcerer
  • Wizard