Homebrew:Acrobat: Difference between revisions
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Created page with "{{ooc note|This is an implementation of a feat from Unearthed Arcana}} You become more nimble, gaining the following benefits: * You gain proficiency in the {{acrobatics}} s..." |
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{{ooc note|This is an implementation of a feat from Unearthed Arcana}} | {{ooc note|This is an implementation of a feat from [[Unearthed Arcana]]}} | ||
You become more nimble, gaining the following benefits: | You become more nimble, gaining the following benefits: |
Revision as of 01:10, 15 February 2022
(OOC: This is an implementation of a feat from Unearthed Arcana)
You become more nimble, gaining the following benefits:
- You gain proficiency in the Acrobatics
Dexterity (Acrobatics)skillYour Dexterity (Acrobatics) check covers your attempt to stay on your feet in a tricky situation, such as when you're trying to run across a sheet of ice, balance on a tightrope, or stay upright on a rocking ship's deck. The DM might also call for a Dexterity (Acrobatics) check to see if you can perform acrobatic stunts, including dives, rolls, somersaults, and flips. skill. If you are already proficient in the skill, you add double your proficiency bonus to checks you make with it.
- As a bonus action, you can make a DC 15 Dexterity (Acrobatics) check. If you succeed, difficult terrain doesn’t cost you extra movement until the end of the current turn.