Waterdeep:Harpers: Difference between revisions

From Campaigns
Jump to navigation Jump to search
Created page with "The '''Harpers'' are a group of altruists who work to keep power out of the hands of evil tyrants. Only non-evil characters may join the Harpers, and they especially welcome b..."
 
mNo edit summary
Line 1: Line 1:
The '''Harpers'' are a group of altruists who work to keep power out of the hands of evil tyrants. Only non-evil characters may join the Harpers, and they especially welcome bards and wizards.
The '''Harpers''' are a group of altruists who work to keep power out of the hands of evil tyrants. Only non-evil characters may join the Harpers, and they especially welcome bards and wizards.


An initiate to the Harpers is a ''Watcher''. At rank 3 they become a ''Harpshadow''. At rank 10 they become a ''Brightcandle''. At rank 25 they become a ''Wise Owl''. At rank 50 they become a ''High Harper''.
An initiate to the Harpers is a ''Watcher''. At rank 3 they become a ''Harpshadow''. At rank 10 they become a ''Brightcandle''. At rank 25 they become a ''Wise Owl''. At rank 50 they become a ''High Harper''.


[[category:waterdeep campaign articles]]
[[category:waterdeep campaign articles]]

Revision as of 07:42, 23 May 2023

The Harpers are a group of altruists who work to keep power out of the hands of evil tyrants. Only non-evil characters may join the Harpers, and they especially welcome bards and wizards.

An initiate to the Harpers is a Watcher. At rank 3 they become a Harpshadow. At rank 10 they become a Brightcandle. At rank 25 they become a Wise Owl. At rank 50 they become a High Harper.