Homebrew:Chain of Conviction: Difference between revisions

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{{spell info
{{spell info
|name={{PAGENAME}}
|name={{PAGENAME}}
|level=1
|level=2
|cast=a
|cast=ba
|range=60 feet
|range=30 feet
|verbal=true
|somatic=true
|somatic=true
|material=true
|duration=1 Mour
|components=a pinch of bone dust
|school=conjuration
|duration=1 Hour
|damage=force
|concentration=true
|save=strength
|school=Necromancy
|description=You hurl a spectral, barbed chain at a creature that you can see within range. The target makes a Strength saving throw. On a failed save, the target takes 2d6 force damage, is pulled up to 30 feet toward you, and is bound by the chain. While bound by the chain, the creature is tethered to you and can't move or teleport to a space more than 30 feet away from you, and you have advantage on attack rolls made against the creature.
|effect={{charmed}}
|save=charisma
|description=You usurp the negative energy animating an Undead creature that you can see within range, attempting to take control of it. The target must make a Charisma saving throw. On a failed save, for the duration, the target is charmed by you (ignoring any immunity to that condition), and it is friendly toward you. On a successful save, the target has disadvantage on the next attack roll it makes against you before the start of your next turn. If you or any of your allies damage the target or force it to make a saving throw, the spell ends.


'''At Higher Levels.''' When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.
On a successful save, the target takes half as much damage only. The bound target repeats the save at the end of each of its turns, ending the spell on itself on a success. If you are ever more than 30 feet away from the target, the spell ends.
|bard=true
 
|cleric=true
'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
|sorcerer=true
|paladin=true
|warlock=true
|warlock=true
|wizard=true
}}
}}

Revision as of 08:56, 6 August 2025

(OOC: This is an implementation of the Chain of Conviction spell from The Crooked Moon)

Chain of Conviction
Level Casting time Range/Area Components
2nd 1 Bonus Action 30 feet S
Duration School Attack/Save Damage/Effect
1 Mour Conjuration STR Save Force

You hurl a spectral, barbed chain at a creature that you can see within range. The target makes a Strength saving throw. On a failed save, the target takes 2d6 force damage, is pulled up to 30 feet toward you, and is bound by the chain. While bound by the chain, the creature is tethered to you and can't move or teleport to a space more than 30 feet away from you, and you have advantage on attack rolls made against the creature.

On a successful save, the target takes half as much damage only. The bound target repeats the save at the end of each of its turns, ending the spell on itself on a success. If you are ever more than 30 feet away from the target, the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.

Available for:
  • Paladin
  • Warlock