Homebrew:Chorus of the Lost: Difference between revisions
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{{spell info | {{spell info | ||
|name={{PAGENAME}} | |name={{PAGENAME}} | ||
|level= | |level=2 | ||
|cast=a | |cast=a | ||
|range= | |range=60 feet | ||
|verbal=true | |verbal=true | ||
|somatic=true | |somatic=true | ||
|duration= | |material=true | ||
|components=a silver bell worth at least 10 gp | |||
|duration=1 Minute | |||
|concentration=true | |||
|school=Necromancy | |school=Necromancy | ||
|damage= | |damage=psychic | ||
| | |save=wisdom | ||
|description=You | |description=You summon the eerie song and wailing of lost souls from a point you can see within range. Each creature in a 15-foot-radius sphere centered there must make a Wisdom saving throw. On a failed save, the target takes 2d6 psychic damage, and it is frightened for the duration. On a successful save, it takes half as much damage, and it is frightened until the end of its next turn. A frightened target repeats the save at the end of each of its turns, ending the spell on itself on a success. | ||
'''At Higher Levels.''' When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd. | |||
| | |bard=true | ||
|cleric=true | |||
|wizard=true | |wizard=true | ||
|warlock=true | |warlock=true | ||
}} | }} |
Revision as of 08:58, 6 August 2025
(OOC: This is an implementation of the Chorus of the Lost spell from The Crooked Moon)

Level | Casting time | Range/Area | Components |
---|---|---|---|
2nd | 1 Action | 60 feet | V, S, M * |
Duration | School | Attack/Save | Damage/Effect |
Necromancy | WIS Save |
You summon the eerie song and wailing of lost souls from a point you can see within range. Each creature in a 15-foot-radius sphere centered there must make a Wisdom saving throw. On a failed save, the target takes 2d6 psychic damage, and it is frightened for the duration. On a successful save, it takes half as much damage, and it is frightened until the end of its next turn. A frightened target repeats the save at the end of each of its turns, ending the spell on itself on a success.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 2nd.
* (a silver bell worth at least 10 gp)
- Bard
- Cleric
- Warlock
- Wizard