Homebrew:Cursed Cacophony: Difference between revisions

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{{spell info
{{spell info
|name={{PAGENAME}}
|name={{PAGENAME}}
|level=0
|level=3
|cast=a
|cast=a
|range=90 feet
|ritual=true
|verbal=true
|range=Special
|somatic=true
|somatic=true
|duration=Instantaneous
|material=true
|school=Necromancy
|components=a sheet of music
|damage=Necrotic
|duration=10 Minutes
|attack=Ranged
|concentration=true
|description=You hurl a twisting bolt of blood at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 necrotic damage, and you gain a number of temporary hit points equal to your proficiency bonus.
|school=enchantment
|effect=Debuff
|save=wisdom
|description=You focus on a creature that you are familiar with that is on the same plane of existence as you. The target must succeed on a Wisdom saving throw or be cursed for the duration. Once a target fails its saving throw against this spell, you can't target it with a ritual casting of the spell for 24 hours.


The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
While cursed, the target hears haunting, discordant music and has disadvantage on ability checks, attack rolls, and saving throws. The first time the target fails one of those rolls during a turn, it repeats the save against this spell with neither advantage nor disadvantage, ending the spell early on a success.
|bard=true
|sorcerer=true
|sorcerer=true
|wizard=true
|warlock=true
|warlock=true
}}
}}

Revision as of 09:17, 6 August 2025

(OOC: This is an implementation of the Cursed Cacophony spell from The Crooked Moon)

Cursed Cacophony Requires concentration May be cast as a ritual
Level Casting time Range/Area Components
3rd 1 Action May be cast as a ritual Special S, M *
Duration School Attack/Save Damage/Effect
Requires concentration 10 Minutes Enchantment WIS Save Debuff

You focus on a creature that you are familiar with that is on the same plane of existence as you. The target must succeed on a Wisdom saving throw or be cursed for the duration. Once a target fails its saving throw against this spell, you can't target it with a ritual casting of the spell for 24 hours.

While cursed, the target hears haunting, discordant music and has disadvantage on ability checks, attack rolls, and saving throws. The first time the target fails one of those rolls during a turn, it repeats the save against this spell with neither advantage nor disadvantage, ending the spell early on a success.

* (a sheet of music)

Available for:
  • Bard
  • Sorcerer
  • Warlock