Homebrew:Crashing Wave: Difference between revisions
mNo edit summary |
mNo edit summary |
||
Line 1: | Line 1: | ||
''' | '''{{PAGENAME}}''' is homebrew content created by [https://www.kthomebrew.com/ KibblesTasty]. | ||
{{spell info | {{spell info | ||
|name= | |name={{PAGENAME}} | ||
|level=1 | |level=1 | ||
|cast=a | |cast=a | ||
Line 18: | Line 18: | ||
|sorcerer=true | |sorcerer=true | ||
|wizard=true | |wizard=true | ||
|source=KibblesTasty | |||
}} | }} | ||
[[category:KibblesTasty homebrews]] | [[category:KibblesTasty homebrews]] |
Latest revision as of 12:43, 8 August 2025
Crashing Wave is homebrew content created by KibblesTasty.

Level | Casting time | Range/Area | Components |
---|---|---|---|
1st | 1 Action | Self (15 ft |
V, S |
Duration | School | Attack/Save | Damage/Effect |
Instantaneous | Conjuration | STR Save |
A wave of water sweeps out from you. Each creature in a 15-foot cone must make a Strength saving throw. On a failed save, a creature takes 2d6 bludgeoning damage and is pushed 10 feet. If a creature is pushed into a wall, another creature, or fails by 5 or more, it is additionally knocked prone. On a successful save, the creature takes half as much damage and is not pushed back. If there is a source of water of at least 5 cubic feet within 5 feet of you when you cast the spell, you can displace that water, increasing the range of the spell to a 25 foot cone.
At Higher Levels. When you cast this spell using a spell lot of 2nd level or higher, the damage increases by 1d6 for each level above 1st.
- Druid
- Sorcerer
- Wizard