Homebrew:Summer Winds: Difference between revisions
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Latest revision as of 14:04, 8 August 2025
(OOC: This is an implementation of the Summer Winds spell from The Crooked Moon)

Level | Casting time | Range/Area | Components |
---|---|---|---|
2nd | 1 Action | Self (15 ft. |
V, S |
Duration | School | Attack/Save | Damage/Effect |
Instantaneous | Evocation | None |
You unleash a blast of light and wind in a 15-foot cone. Your allies in the cone regain 2d6 hit points. Undead within the cone that are hostile to you must make a Constitution saving throw, taking 2d6 radiant damage on a failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage and healing increase by 2d6 for each slot level above 2nd.
Available for:
- Cleric
- Druid
- Paladin
- Ranger