Homebrew:Devil's Due

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Revision as of 09:22, 6 August 2025 by Lithl (talk | contribs) (Lithl moved page Homebrew:Devil's due to Homebrew:Devil's Due)
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(OOC: This is an implementation of the Devil's Due spell from The Crooked Moon)

Devil's Due
Level Casting time Range/Area Components
1st 1 Reaction * 30 feet S, M **
Duration School Attack/Save Damage/Effect
Instantaneous Necromancy None Healing

You absorb a measure of a creature's suffering and escaping vital essence. Expend and roll one Hit Die. You regain a number of hit points equal to the number rolled plus your spellcasting ability modifier.

If the creature took damage from a critical hit, double the number of hit points you regain.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can expend one additional Hit Die for each slot level above 1st.

* which you take when another creature within range takes damage
** (a glob of pitch)

Available for:
  • Sorcerer
  • Warlock
  • Wizard