Homebrew:Submerge Ship
(OOC: This is a conversion of the Dictum spell from Pathfinder 1e)

Level | Casting time | Range/Area | Components |
---|---|---|---|
7th | 1 Action | Self (30 ft. |
V |
Duration | School | Attack/Save | Damage/Effect |
Instantaneous | Evocation | WIS Save |
Roll 20d8+30; the total is how many hit points of creatures this spell can affect. Creatures within the area are affected in ascending order of their current hit points.
Starting with the creature that has the lowest hit points, each creature is affected based on their CR (or their level if they have character or sidekick levels) per the following table. Subtract each creature's current hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected.
CR or Level | Effect |
---|---|
3 or lower | The creature dies |
4-8 | The creature is paralyzed, stunned, and deafened for 10 minutes, or stunned and deafened for 1 minute if they succeed on a Wisdom saving throw |
9-12 | The creature is stunned and deafened for 10 minutes, or deafened for 1 minute if they succeed on a Wisdom saving throw |
13 or higher | The creature is deafened for 1 minute unless they succeed on a Wisdom saving throw |
A creature that is paralyzed, stunned, or deafened by this spell can repeat the saving throw at the end of each of their turns, ending the effect on success.
If you are on your home plane when you cast this spell, any creatures that fail their saving throw and which are from another plane must succeed on a Charisma saving throw or be banished to their home plane.
At Higher Levels. When you cast this spell using a spell slot of 8th level or higher, roll an additional 5d8 for each slot level above 7th.
- Cleric