Homebrew:Culling Sickle

From Campaigns
Jump to navigation Jump to search

(OOC: This is an implementation of the Culling Sickle spell from The Crooked Moon)

Culling Sickle Requires concentration
Level Casting time Range/Area Components
3rd 1 Bonus Action Self V, S
Duration School Attack/Save Damage/Effect
Requires concentration 1 Minute Necromancy Ranged Necrotic

You create a ghostly sickle that lasts for the duration and can strike out at your foes. The sickle appears hovering in your space and moves with you. When you cast this spell and as a bonus action on each of your turns, you can direct it to fly at and strike a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 2d8 necrotic damage, and you gain temporary hit points equal to half the damage dealt. After the sickle hits or misses, it returns to hover in your space.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

Available for:
  • Druid
  • Sorcerer
  • Warlock
  • Wizard