Homebrew:Silkborn

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(OOC: This is an implementation of the silkborn race from The Crooked Moon)

Silkborn are a spider-like species native to Nerukhet, typically emerging from silken cocoons amidst thick webbing that fills miles of tunnels throughout the subterranean province. They have a deep kinship and connection with the bejeweled arachnids and insects that have assisted them in building the grandest civilization in Druskenvald. This folk also channels the great gems that fill the caverns of the province with light and power, bringing them ever closer to the gods that spared their kind from an ancient calamity.

While this species has humanoid proportions, they have arachnid features—hardened carapace skin, numerous eyes, segmented limbs that grow from their backs, and mandibles that sprout from their mouths. They generally live for 250 years, but those at the higher echelons of their civilizations have been known to live nearly 800 years.

Silkborn traits

As a silkborn, you have these special traits.

Ability Scores.
When you create a character using one of the species in The Crooked Moon, increase one of your starting ability scores by 2 and another by 1, or increase three scores by 1 each. These increases can't raise a score above 20.
Languages.
Your character can speak, read, and write Common and one other language that you an your GM agree is appropriate for the character.
Creature Type.
You are a Humanoid.
Size.
You are Medium (about 5-6 feet tall).
Speed.
Your walking speed is 30 feet, and you have a climbing speed equal to your walking speed.
Bejeweled Carapace.
When you are hit with an attack roll, you can use your reaction to add your proficiency bonus to your AC against that attack, potentially causing it to miss. Once you use this trait, you can't do so again until you finish a short or long rest.
Darkvision.
You have darkvision with a range of 60 feet.
Silken Legacy.
You know the thaumaturgy cantrip. Starting at 3rd level, you can cast the find familiar spell (the familiar takes the form of a jeweled insect or arachnid) using this trait, and starting at 5th level, you can cast the web spell using this trait, both without material components. Once you cast find familiar or web with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either spell using any spell slots you have of the appropriate level.
Intelligence, Wisdom, or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select this species).
Spider Climb.
You can climb difficult surfaces, including along ceilings, without needing an ability check and while leaving your hands free.