Homebrew:Graveborn: Difference between revisions

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[[file:ashborn.jpg|right|thumb|500px]]
[[file:graveborn.jpg|right|thumb|500px]]
{{ooc note|This is an implementation of the ashborn race from [[The Crooked Moon]]}}
{{ooc note|This is an implementation of the graveborn race from [[The Crooked Moon]]}}


Ashborn are an imp-like species native to Chernabos, typically coalescing from the sulfuric ash of the province's hellfire and brimstone volcanoes. Infused with the fiendish power of the Hells, this folk has managed to survive and even prosper in the barrens and badlands of the province through guile, boldness, and industriousness. Said to be favored by fortune itself, ashborn count on luck to twist the balance in the most dire of situations.
Graveborn are a ghoul-like species native to Syndramas, typically rising from one of the countless graves that mark the frozen battlefields of the province. They were first created in a kingdom-wide ritual that twisted countless humans into new Undead creatures that barely resembled who they once were. Graveborn now wage war endlessly and perpetuate a culture of martial prowess, relentlessness, and grave honor. These people are infused with the necrotic and draconic essence of the powerful Drakkonite metal found throughout the province, which has given them a strange taste for spoiled flesh of any variety.


Their short stature ranges from slight to stout, but this makes them no less dangerous, for each ashborn has a venomous tail resembling a scorpion's, always ready to strike. They sport horns and skin tones in varying shades of red and gray that reflect their devilish origin, and they typically live 100 years.
Appearing as the corpses of twisted Humanoids, graveborn have powerful snouts and jaws with elongated teeth and tongues that assist in the devouring of flesh and bone. Their physiology is sturdy, as if magically designed to be perfected for war. If not killed in war, as befalls many of their kind, they can live up to 300 years before decaying away.
{{crooked moon species common traits|As an ashborn, you have these special traits.|nonhuman=true}}
{{crooked moon species common traits|As a graveborn, you have these special traits.|nonhuman=true}}
;''Creature Type.''
;''Creature Type.''
:You are a Fiend.
:You are a Undead.
;''Size.''
;''Size.''
:You are Small (about 2-3 feet tall).
:You are Medium (about 4-6 feet tall).
;''Speed.''
;''Speed.''
:Your walking speed is 30 feet.
:Your walking speed is 30 feet.
;''Ashen Legacy.''
:You know the ''[[spell:minor-illusion|minor illusion]]'' cantrip. Starting at 3rd level, you can cast the ''[[spell:charm-person|charm person]]'' spell using this trait, and starting at 5th level, you can cast the ''[[spell:invsibility|invsibility]]'' spell using this trait, both without requiring material components. Once you cast ''[[spell:charm-person|charm person]]'' or ''[[spell:invisibility|invisibility]]'' with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using and spell slots you have of the appropriate level.
:Intelligence, Wisdom or Charisma is your spellcasting ability for the spells you cast with this trait (choose the ability when you select this species).
;''Darkvision.''
;''Darkvision.''
:You have darkvision with a range of 60 feet.
:You have darkvision with a range of 60 feet.
;''Fiendish Fortune.''
;''Devour Corpse.''
:When you're hit by an attack roll that isn't a critical hit, you can use your reaction to magically cause the attack to miss you, and a creature of your choice within 5 feet of you takes force damage equal to your proficiency bonus. Once you use this trait, you can't do so again until you finish a short or long rest.
:You can eat spoiled and rotten food as if it were fresh. Additionally, if you spend 1 minute eating flesh from the corpse of a Small or larger creature that isn't a Construct, roll one of your Hit Dice without expending it (even if you have none remaining). You regain a number of hit points equal to the number rolled plus your Constitution modifier (minimum of 1 hit point). Once you regain hit points using this trait, you can't do so again until you finish a short or long rest.
;''Scorpion Sting.''
;''Frozen Waste.''
:You have a tail stinger you can use to make unarmed strikes using your Strength or Dexterity (your choice) for attack and damage rolls. On a hit, you deal 1d4 piercing damage, and you can deal an extra 1d6 poison damage. You can deal this extra damage a number of times equal to your proficiency bonus. You regain one expended use when you finish a short rest, and you regain all expended uses when you finish a long rest.
:You have resistance to cold damage.
:When you reach 10th level, this extra damage increases to 2d6.
;''Infused Drakkonite.''
:When you damage a creature, you can ignore any resistances it has, and it takes extra necrotic damage equal to your proficiency bonus. Once you use this trait, you can't do so again until you finish a short or long rest.


[[category:homebrew 5e races]]
[[category:homebrew 5e races]]

Revision as of 23:14, 25 July 2025

(OOC: This is an implementation of the graveborn race from The Crooked Moon)

Graveborn are a ghoul-like species native to Syndramas, typically rising from one of the countless graves that mark the frozen battlefields of the province. They were first created in a kingdom-wide ritual that twisted countless humans into new Undead creatures that barely resembled who they once were. Graveborn now wage war endlessly and perpetuate a culture of martial prowess, relentlessness, and grave honor. These people are infused with the necrotic and draconic essence of the powerful Drakkonite metal found throughout the province, which has given them a strange taste for spoiled flesh of any variety.

Appearing as the corpses of twisted Humanoids, graveborn have powerful snouts and jaws with elongated teeth and tongues that assist in the devouring of flesh and bone. Their physiology is sturdy, as if magically designed to be perfected for war. If not killed in war, as befalls many of their kind, they can live up to 300 years before decaying away.

Graveborn traits

As a graveborn, you have these special traits.

Ability Scores.
When you create a character using one of the species in The Crooked Moon, increase one of your starting ability scores by 2 and another by 1, or increase three scores by 1 each. These increases can't raise a score above 20.
Languages.
Your character can speak, read, and write Common and one other language that you an your GM agree is appropriate for the character.
Creature Type.
You are a Humanoid.
Size.
You are Medium (about 5-6 feet tall).
Speed.
Your walking speed is 30 feet.
Creature Type.
You are a Undead.
Size.
You are Medium (about 4-6 feet tall).
Speed.
Your walking speed is 30 feet.
Darkvision.
You have darkvision with a range of 60 feet.
Devour Corpse.
You can eat spoiled and rotten food as if it were fresh. Additionally, if you spend 1 minute eating flesh from the corpse of a Small or larger creature that isn't a Construct, roll one of your Hit Dice without expending it (even if you have none remaining). You regain a number of hit points equal to the number rolled plus your Constitution modifier (minimum of 1 hit point). Once you regain hit points using this trait, you can't do so again until you finish a short or long rest.
Frozen Waste.
You have resistance to cold damage.
Infused Drakkonite.
When you damage a creature, you can ignore any resistances it has, and it takes extra necrotic damage equal to your proficiency bonus. Once you use this trait, you can't do so again until you finish a short or long rest.