Homebrew:Culling Sickle: Difference between revisions

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{{spell info
{{spell info
|name={{PAGENAME}}
|name={{PAGENAME}}
|level=0
|level=3
|cast=a
|cast=ba
|range=90 feet
|range=Self
|verbal=true
|verbal=true
|somatic=true
|somatic=true
|duration=Instantaneous
|duration=1 Minute
|concentration=true
|school=Necromancy
|school=Necromancy
|damage=Necrotic
|damage=Necrotic
|attack=Ranged
|attack=Ranged
|description=You hurl a twisting bolt of blood at a creature within range. Make a ranged spell attack against the target. On a hit, the target takes 1d6 necrotic damage, and you gain a number of temporary hit points equal to your proficiency bonus.
|description=You create a ghostly sickle that lasts for the duration and can strike out at your foes. The sickle appears hovering in your space and moves with you. When you cast this spell and as a bonus action on each of your turns, you can direct it to fly at and strike a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 2d8 necrotic damage, and you gain temporary hit points equal to half the damage dealt. After the sickle hits or misses, it returns to hover in your space.


The spell's damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).
'''At Higher Levels.''' When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.
|druid=true
|sorcerer=true
|sorcerer=true
|warlock=true
|wizard=true
|wizard=true
|warlock=true
}}
}}

Revision as of 09:14, 6 August 2025

(OOC: This is an implementation of the Culling Sickle spell from The Crooked Moon)

Culling Sickle Requires concentration
Level Casting time Range/Area Components
3rd 1 Bonus Action Self V, S
Duration School Attack/Save Damage/Effect
Requires concentration 1 Minute Necromancy Ranged Necrotic

You create a ghostly sickle that lasts for the duration and can strike out at your foes. The sickle appears hovering in your space and moves with you. When you cast this spell and as a bonus action on each of your turns, you can direct it to fly at and strike a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 2d8 necrotic damage, and you gain temporary hit points equal to half the damage dealt. After the sickle hits or misses, it returns to hover in your space.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

Available for:
  • Druid
  • Sorcerer
  • Warlock
  • Wizard