The Crooked Moon: Difference between revisions
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== Feats == | == Feats == | ||
<blockquote><h3>Variant: Empowered Feats</h3> | |||
Many of these feats are designed to be taken at 1st level, which means they are overall less powerful than most feats, but that can also make them less appealing to select at higher levels. At the GM's discretion, characters that select a feat from this list without a prerequisite of 4th level or higher can add the following benefit to the feat: | |||
:'''Ability Score Increase.''' Increase one ability score of your choice by 1, to a maximum of 20.</blockquote> | |||
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* [[homebrew:Altered|Altered]] | * [[homebrew:Altered|Altered]] |
Revision as of 23:37, 27 July 2025
The Crooked Moon is a folk horror setting by Legends of Avantris. The pages below pertain to the content in the Player Options PDF.
Races
Subclasses
- Barbarian
- Path of the Experiment
- Bard
- College of Whistles
- Cleric
- Harvest Domain
- Druid
- Circle of the Old Ways
- Circle of Wicker
- Fighter
- Barrow Guard
- Monk
- Way of the Pestilent Haze
Backgrounds
Each of the backgrounds below comes with a feat. When creating a character for The Crooked Moon, if you do not choose a background which grants a feat, you get a bonus feat of your choice from among the feats presented in The Crooked Moon which do not have prerequisites.
Feats
Variant: Empowered Feats
Many of these feats are designed to be taken at 1st level, which means they are overall less powerful than most feats, but that can also make them less appealing to select at higher levels. At the GM's discretion, characters that select a feat from this list without a prerequisite of 4th level or higher can add the following benefit to the feat:
- Ability Score Increase. Increase one ability score of your choice by 1, to a maximum of 20.
Dark Bargains
With the DM's permission, a Crooked Moon character can begin play with a dark bargain already, but they may decide to limit dark bargains to only being gained during play. Some additional dark bargains have been published in previous Dungeons & Dragons books, such as Van Richten's Guide to Ravenloft, but you should always discuss with your DM about what bargain you're taking, who offered it, what terms your character is subject to, and so on.
Spells
- ancestral communion
- blood bolt
- blood sacrifice
- buried alive
- call of the wild
- captivate undead
- chain of conviction
- chorus of the lost
- consuming pyre
- creeping rot
- crimson harvest
- crooked ward
- culling sickle
- cursed cacophony
- devil's due
- dissolution
- eye burn
- field of reaping
- ghastly charge
- harvest moonglow
- harrowing ballad
- hungering blade
- intrusive despair
- isolation
- lucky charm
- martyr
- mirrored agony
- mist of mourning
- murder of crows
- mysterious presence
- puppet master
- sacrificial siphon
- sanctum of the shepherd
- sanctum of the flock
- sanguine secrets
- scarlet dawn
- shadow drain
- summer winds
- unraveling whisper
- veil of the reaper
Threads of Fate
A thread of fate is a personal story arc that can be woven into the adventure.